For $1500, You should be able to get more than a 650m for sure. Even my 5 year old €1000 can almost keep up with that (my 4770HD is only 20% slower). I'd suggest going for a GTX660 (desktop version, not M) which is about 3 times faster than the Mac, yet costs only $150. According to…
Aaaah, feck it. EDIT: OK, so this is the question I have now, why don't people create the correct tangent 'bakers' for their software before releasing it? It doesn't make sense, atleast make the information easy to access so people know. I just found out today thanks to EQ that UDK is NOT synched with anything except Max's…
there is a lot of ways 3D scanning is useful for Artists and designers of all sorts. i think the uses can be summed up in a few broad catagorys: 1:1 Asset Replication - as others pointed out a lot of studios are utilizing 3d scans to get real world assets into their pipeline from the likenesses of actors and models for…
I think you people are trying to read too much into something that doesn't exist with too many variables. I have yet to see someone mention for example shadow issues pending on the card type and drivers you might be using with a specific engine (shadows in real-time don't work in Autodesk products on AMD 8xxx series cards…
Hey everyone this is a project that I was working on for some time now. it is a set of tools and modifications for Autodesk Maya that will speed up your work drastically. I tried to simplify Maya, make Maya smarter to help you out in many tasks as well as adding new features and tools. this first release is mostly focused…
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Andrew 'dr1ver' Maximov has a great thread going about how to do more with procedural materials In his thread "The Desert" he covers some interesting ideas on how to blend materials together procedurally. These aren't your fathers procedural materials that stand out as a hallmark of the early days of 3D. Andrew is floating…
Killing, My Friend http://killingmyfriendgame.com Killing, My Friend is a first person co-op arcade shooter with the over-the-top movie realism and stunts of classic action movies. The game pits four action movie stars against hordes of extras, lieutenants, henchmen, and arch-nemesis. Each map is made up of cliché movie…
I know learning this stuff takes a lot of effort, and while I've made a lot of progress since I began modeling, my confidence in this industry is so low right now it's hard to care. It seems like to make a living in it you have to be in the right place at the right time and preferably know all the right people. Game or…
CAT On the surface CAT seems to be great it has a lot of flexibility it operates in ways people expect and it uses the standard curve editor as is without having to customize it. BUT we stopped using it in production because it was so buggy and broken, ever since Autodesk bought it, it's become crazy unstable. The only…