@Mateus @Bolovorix thanks dudes! Substance painter for the textures, for sure. Im hoping all the damage details i plan to add will pick up super well in the curvature maps and make for a tasty result Some small progress. First pass of the bear pelt + cape combo, not totally satisfied yet. I've also spent a while putting…
Here is the final products :D hope you guys enjoyed.... Final Scene Fire Extinguisher - Poly Count = 804 TOTAL. Boxes - Poly Count - 84 TOTAL. Pipes - Poly Count - Variety between 48 - 100 Locker - Poly Count - 800 TOTAL. This whole Scene was created in Blender and took me 8 Hours over 3 days, Importing Modular pieces,…
@slingshot: thanks for the boost man, and yes gas prices sure are a gouger these days speaking of things that gouge here is a sloppy undead soldier i did up. his name is skeletony and he;s really exhausted because he's been killing guys for a really long time. his sword is totally magical and eats souls and stuff like…
By the time I was at this point, graduation I despised school, Teachers and most fellow students. I was generally depressed and hated it totally. I refused to go and my Mum, totally freaked. She finally picked up my diploma from the School Admin office and delivered it to where I worked full time at that moment. I don't…
I seems can't figure out how to do so. See nothing in right panel for linking . To be honest Eagle looks like totally useless toy for me so far. Imo untill Windows come to its senses ( unlikely) and do an option to tag any file when you save it like MAcOS it should be typical embedded keywords for image format that…
Hi Polycount! I have recently finished a Daxter model that is currently being rigged so I can get some classic Daxter-like expressions, but I'd love some feedback that I can apply to my next model (or if I get great feedback on this, I can re-render this, have another go once he is fully rigged). More specifically, I'd…
Are you ready to rock??? Guitar Hero PS2. Has anyone else tried this game? It has kind of become an office obsession around here at lunch time. At first I blew it off, watching the first few people stumble around on a plastic guitar. After giving it a few goes I was off to the store to pick up my own. Turns out its sold…
OMFG, i totally see it. weird :/ @ ruz: I do agree that the noise is like IN YO FACE. But thats not how it actually is lol ITS THE MATCAP!! XD but yeah, its actually alot smoother with other mat caps. I guess i like to so much becasue its the first time ive been able to go that high with the subd levels. Thats thansk to my…
Thank you very much keket for you feedback! :) To be honest, I have tried to reach the subsurface scattering effect, and the shader is totally set up for it in the project. The thing is that this effect depends totally on the light conditions, so if you have a light beam comming from behind like in your picture, it would…