Loved elasto mania. Gonna grab this at lunch :D "Use your finger to grab the rider and toss him around the map when you're on or off the bike!" <-- lol
Hello P.C I am staying in Vancouver for a week and thought it would be a good chance to grab a beer with some fellow polycounters. If you free and want to grab a drink with a Scotsman then let me know. First few rounds are on me :)
Thanks for the kind words guys I'll see if I can grab any more images this weekend who wouldn't want Bucket ;) I'm going to try and grab a render of Bucket for Hasenauer this weekend.
Also, "awash with beads" and "grabbed their hilts" might be worded a bit better. The latter, especially, though that could be the polycounter in me thinking "grabbed their wangs".
And something I intended to fully create in 3D myself (made it through hp to lp and baking, before texturing), but went back to the drawing board with. Feel free to use this ^-^ PS: If you'd like to use my WIP models as a base, shoot me a message! UPDATE: Models now up on Sketchfab for free! Grab em while they're still…
Its hard to argue with someone who just disregards all the information they don't want to hear. First, I acknowledged the background colors of all the software in my toolbar as they were, and I had no problem with the fact that they are all basically neutral. You though went into Maya and grabbed the darkest screen you…
Heh this thread came up when I did a Google search for a Maya 2008 transfer maps issue I've been having - not AO, but just normals, and I think it might be the same issue that Daz is having. Basically from what Daz has posted, it looks to me like the baked texture is taking information from the target meshes (the lowpolys)…