I followed the 3dbuzz tutorials on crowd systems with the UDK. The tutorial was a little different from the udk ios mobile editor but I think I managed to get everything except linking the archetype from the ut crowd spawner in kismet or in my case the mobile crowd spawner. The properties menus is a little different. How…
Rhinokio pointed these guys out to me - Brown Sabbath! [ame=" https://www.youtube.com/watch?v=weSjZ7BOThU"]Brown Sabbath The Wizard Fox Theatre 03 28 14 - YouTube[/ame] soundcloud link [ame=http://www.amazon.com/s/ref=ntt_srch_drd_B00K37BVGM?ie=UTF8&field-keywords=Brownout Presents Brown…
okay yeah dosent look that great, cant fault them for that, the companies first priority dosent have to be graphics... BBBBBBUUUUUUUUUUUTTTT for christ sake, there is a whole whole color spectrum for you to choose from why only use 1 10th of it. there are red and blue flowers, orange mushrooms, i have been camping a…
Oh shit, week 2 is up, and its confirmed my biggest fear... id Software have a crazy clown area in the game... Jesus as if clowns arn't bad enough, its gonna be id Software clowns... This games gonna be amazing. Yes. Just because of how crazy that place looks... This game is gonna make Fallout 3 look like a cake walk...…
Hi Crown, very cool choice in portrait. I've done a paintover for you, though it's on your ref. I think these kinds of exercises can help you understand the forms/structure better before you "get into it." I would encourage you to treat the "blockout stage" a little more literally. Actually place blocks/spheres/wedges, or…
Looks nice! One bit of crit...its a little jarring how abrupt the transition from the slushy brown snow to the pristine white snow is. Usually cares fling up that brown stuff and it scatters around a bit more. I think peppering those areas with a big more of the dirty snow will ease that transition a bit and make it look…
i still play games a bit, not as much as i did in the past. I find that im less tolerant of stupid games. I dont think it's a maturity thing. I think this could happen to anyone at any age. I think it's more an experience thing. The longer you play games for the more obvious the lack of innovation is. I think generally i…
thanks for the pointers i think i should try to change up the colorscheme in some of the objects as for the scene itself it wont look like that in the end as i stated i just put it together to show what i have so far. edit: the brown is my fault also i put in a brown omni lights :P ill try to get rid of the browns and…
yeah man, i am loving the hidden line mode. my personal fav, although not very useful for games, is the new point cache modifier. i recently had a series of crowd shots to do and instead of using the complicated crowd features and layout behaviors and such for simple walking crowds i just used the point cache mod and…
Poor squippy has no eyes... The beak is more obvious in the b/w concept drawing. Its black color also makes it harder to see; I realize most squid beaks are black or dark brown, but that's no reason to constrain squippy... The transition from brown fur to purple skin is abrupt. You might want to have a two-tone camouflage…