Hello everybody, right now I'm texturing a Apache using Bodypaint 3D, Photoshop and visualizing in Maya, if somebody is interested in watching me, Join here =D https://secure.join.me/143-077-623 How its coming out: Thank you Guys =D
What do you guys thinking about this? I made on Unreal but Im not sure if its okay. https://cdn-animation.artstation.com/p/video_sources/000/248/361/ramen-2-trim.mp4
I put in Funker Vogt, got 2 funker Vogts, then a covenant, now I'm on Front 242, I do enjoy this, thanks for the link! Even if it was posted before, it's quite new to me.
I know this thread is a little old, but MD is having a huge sale right now. Selling the perpetual license for $240, shy of half off, if you’ve not bought it already. I was also contemplating the one time license, as well. Would like to hear if you went through with it or not!
i got my 2 from amazon [ame="https://www.amazon.de/Ergotron-45-241-026-Monitorhalterung/dp/B00358RIRC/ref=sr_1_1?ie=UTF8&qid=1346137600&sr=8-1"]Ergotron LX LCD Monitorhalterung: Amazon.de: Computer & Zubeh?r[/ame]
Two things I'm working on : - some props for a diorama : http://orig05.deviantart.net/efcd/f/2016/217/a/6/alchemist_wip01_by_texelion-dacpezw.jpg - and a sexy Dark Queen Syx for printing : http://orig13.deviantart.net/90e7/f/2016/246/1/c/darkqueen_wip02_by_texelion-dagbp05.jpg
That is what is happening to me. For example, on MM file(thanks!) when I export still images sky rotation change from 140 to 239/240, more or less. Same that happened to me at my file. I'm just using default settings, with 2.03. Thanks again.
I have been working on the low poly and combining objects. I am at around 24k right now and plan to go down further in the next day or so. I am attempting to make this so I will be able to rig it later, is there anything I should know for that?
Developed by Cuneyt Ozdas, sold by Digimation for the way-overpriced $249 (and no longer supported!) http://www.cuneytozdas.com/software/3dsmax/#QuickDirt This method is free. http://wiki.polycount.com/AmbientOcclusionVertexColor More here. http://wiki.polycount.com/AmbientOcclusionMap