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Re: Congrats Michael "Orb" Vicente
Reply by
Andreas
·
Aug 2011
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General Discussion
http://orbart.free.fr/index.php?Gallery=103 Congrats!
Re: hall of mirrors problem with 'circular path' map
Reply by
flaagan
·
Jul 2005
·
Home
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Technical Talk
solved the problem, now each room's a 180..
Why the f#$(< would you jump out?
Topic by
Toomas
·
Jan 2005
·
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http://home.froshizzle.com/index.php?p=85&more=185 Sorry if its been posted before.
Re: [3dsMax script] miauu's Selecet by visibility
Reply by
miauu
·
Feb 2023
·
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Technical Talk
miauu's Select by visibility is updated to version 1.3 Changelog: +NEW: Added the ability to - Select only the objects simultaneously visible in all viewports - Select only the objects simultaneously invisible in all viewports
Re: UDK May Update
Reply by
jimmypopali
·
May 2011
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Good update, don't think it's a good reason to download another 1.3 Gb
Re: red eclipse character wip
Reply by
Will Faucher
·
Jul 2010
·
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3D Art Showcase & Critiques
I really like 1,3, and 8. 5 is nice, but it lacks a little silhouette.
Re: [P&P] - What are you working on? 2008 Edition
Reply by
monkeyboy_garth
·
Aug 2008
·
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Stickies
Dumpster! 883 tris for the dumpster, 163 for the garbage bag. Texture is 1024 by 512.
4 results
Re: XCOM
Reply by
Slum
·
Jan 2012
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General Discussion
This thread did a complete 180. YES YES YES
Re: Ballistic Publishing - The Art of Gears of War 3
Reply by
Grimmstrom
·
May 2012
·
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General Discussion
Just noticed it isn't out for another 103 days :(
Re: Recreate Subdivision Levels - Script for 3DsMax 2011
Reply by
SpeCter
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Apr 2011
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Technical Talk
So 1.3 is 50 times slower then 1.2? :P
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