I'm not sure I know what you mean. When customizing? Do you mean that there should be a list that specifies what macroscripts belong to which script? That would be a good idea! Yes, that might be possible. I believe I fixed that for version 0.3 (not out yet). I'll double check though. ha ha, no problem. This is definitely…
Yes thats what I meant. I think lips are very important on (female) characters but are hard to get right. Loads of detail, many planes and the smallest change can make a big impact on the character. Using ref is also important. (Take a look at these http://i43.tinypic.com/2mpbslk.jpg) I feel the stomach looks a bit…
Hello Joopson, Thank you for your input. I apologize for any confusion, but I'm not entirely sure if I understood your suggestion correctly. Were you suggesting that I should create a bevel to increase the size of that edge? If I understood correctly, the issue seems to be that the sculpted bevel is too small, causing…
Hello,this is my project I made Military radio A7B Weekly Drills 047 - #MilitaryRadio | The Rookies. My goal will be to improve it and make a more interesting presentation in UE4 . References: Low poly: radio and telephone receiver UV:4k resolution for radio and telephone receiver uv space used: 82% with 10 px margin…
Hi, I just want to invite you to model and skin for the Quake 2 Evolved project, I hope to count with your profesional work, 'cos this project is so cool and with your help could be finished faster, check it out at the q2e site: www.quake2evolved.com this project is directed by O'dium and Berserk, I'm just a fan who wants…
in newer versions there is 'Local Aligned' but doesn't always work. i use Extend Borders script. it has some quirks like it doesn't work with an Edit poly modifier, you need to have Edge constraint off and sometimes you need to toggle Straighten Corners if it's bugging out. But apart from that i use it everyday.…
It looks like you will also have to change the Indirect Normal Influence Boost setting from 0.3 to 0 in order to reduce the lighting seams between sides as well. View -> World Properties -> Lightmass -> Lightmass Settings -> Indirect Normal Influence Boost Unfortunately it's not a perfect fix :( Heres a copy of what I've…
Hey blinkx Please have another look at this concept Your stairs suggest a whole different scale factor (0.3), and it seems that you do not properly realize the size of this whole scene. That can easily be a whole FPS multiplayer map, it is huge. Look how small the crates and lamp posts are. Make sure you can actually…
small problem if you guys can help: Trying to merge some verts on my gun stock i made [after mirroring]. image 1 with yellow dots I'm trying to zoom in on http://i44.tinypic.com/20sxbo0.png image 2 they disappear in that grey triangle that comes from the right-hand side http://i43.tinypic.com/10paliw.png Cleared history a…
Thanks for comments guys. ripper351 I think that will be rapid rail gun = ) Not sure. But about ammo. This cylindre based on CIWS gun ammo box. here is some photos: http://www.navy.mil/management/photodb/photos/131011-N-UD469-087.JPG http://www.navy.mil/management/photodb/photos/131123-N-PL185-033.JPG So I think should…