noooo! it just doesnt seem right.. for me its a battle that shows what a man can come up with, at all fronts, showing a big range of skill. its also a great way to practice skills you dont use as much as others. this is what it makes it such a great learning experience. otherwise, why stop with 2 man, why not make it a big…
LATEST UPDATE:- -:ORIGINAL POST:- Hi everyone, I have been getting to grips with the basics of Zbrush over the last couple of months and am getting closer to finishing my first polished piece using the software. I wanted to create a tiling stone slab floor texture in Zbrush; props go out to the tutorials by Tate Mosesian…
Spend most of my time on making a a good base for several things so I dont have much visual improvement to show right now. The destructibles still dont work properly. Right now you have enemy golems with some basic AI which consists out of : Idle, Patrol, Notice player, chase player to last seen position, if they dont get…
First of all, thanks for taking the time to post here at Polycount. With all due respect, I hate the ribbon in AutoCAD and in 3ds Max. I don't see how it's any better than a standard menu bar. It comes across as very gimmicky. If it was similar to InDesign and Photoshop, where only the tool you select jumps out, it would…
I think the choices for your portfolio are a bit weird.First pic is a ring on a rock, thats not exactly what you'd put in a portfolio imho.I like the chair, the table and extinguisher, they look like nice props and the shaders and light is great on them.The knife looks nicely shaded and while i don't see any problems from…
When I have to use Maya for modelling rather than Silo I try to set up hotkeys to make it as Silo-like as possible. My basic toolkit is as follows (all hotkeyed) : extrude Slide edge merge vertice tool (aka target weld) collapse edge select edge ring (select edge loop is built-in already to double left click) split ring…
That improved it a far bit, still getting a bit of a strange result with my high and low poly, the rings are only on the high poly model, do i give them the same name as the high poly base model? for example body_high, which is the name i gave to the actual wooden barrel part. the reason i ask is, im getting an odd result…
I've got the Intuos4 Large, with a touch ring and programmable buttons. The only "programming" that I've done was to disable the touch ring because my hand often brushes over it by mistake. :P I've pretty much never used those buttons (aside from trying them out when I got them, saying "Oh, cool!", and now knowing I have…
you can also try running around the level and screen record. then watch it later after a break and you might see some specific angles that speak to you, and you can do a quick 2d overpaint of a screengrab to test out some ideas what you could do there. since it is a vertical environment I think there may be opporunity to…