[ QUOTE ] Tile wip here. shock absorbing walkway. [/ QUOTE ]How big is the normal map going to be? Keep an eye on the hydrolic cylinders, they're small enough (the very tips of them at least) to potentially 'loose' definition on (possibly even) a 512x512
WIP Armored Trooper: And a retooling of an old character I am doing on the side to keep myself from getting overly focused on one character (and yes, that fugly hair geometry shall be totally deleted to give him a more realistic 'do):
[ QUOTE ] arshlevon * hey some good work but im confused - is this a wip or finshed? if so you may as well up the uv space on the face and shrink the body if it is to be all black [/ QUOTE ] I think it's pretty obvious that it isn't finished yet.
Textures major major major wip. Didn't have reference handy when I was working on it (no internet at home right now) Just thought I'd post something...I don't post nearly enough. SyaPed: That's freakin' hot. Nice.
Never posted a WIP on this thread before. Anyway, it's a sci-fi door. It's on hold for the second (all my art is) but I'll get back to it soon I hope. It's just a low poly with normal map (around 600 tris I think)
Capture of DM-GearsofTime in it's current wip state. Got the Movers rotating the way I wanted them to (constant rotation), so now it's on to making more parts and laying out the level. http://studioflaagan.com/images/3d/gearsoftime/gearsoftime_wip1.mov
Awesome Enix, the pants are my favorite part, really seem the real ones,i'd work more on the hat tho, but as it's still a wip you'll certainly polish it. Good work and I love your soft shaded new style of texturing!
[ QUOTE ] [ QUOTE ] [ QUOTE ] How so you steer that banana? [/ QUOTE ] looks like a dragster, do they have steering wheels? [/ QUOTE ] Actually... yes :P [/ QUOTE ] maybe some banana-tokyo drift? some colored pencil goodness.... WIP!
Heres a little WIP of something I'm now working on. I decided after the tech bike I wanted to do something simple and cool. I'm doing to versions of the texture, a clean/new texture, and a old/dirty texture. C&C welcome.
this is a very wip mech of haohmaru. For those of you who dont know, he is from samurai showdown. on the left is the low poly and the smoothed version(only once though). I would like to do a normal map for him, but i dont know...