ZBrush Question - Does this ever happen to anyone else too? I will be in the middle of working and then a duplicate model will pop up with no way to undo this option. Each time this happens I have to go back to the most recent QuickSave. This can't be the right answer. This is the issue with the duplicated model. One model…
No need for that tbh. Now you've picked let's say 40 segments. so the 40 segments means. 1. You have 40 lines (edges) going around in a curve. 2. i want you inbetween one of those edges, cut in /add another Segment, doing so, you already have "support loops" from your original cylinder. Following along? 3. Check the…
A Ford mustand II King Cobra. I've had some issues finding good high-res references and couldn't find any proper blueprints, some versions have these window covers while others don't. I don't know anything about cars so it might be different year models. Here are a few clearer ones:…
@perna Awesome, thanks a bunch for the help. It's a no-go for my original quad sphere since scaling the cube down as small as possible still results in tris. I tried the stack you suggested with various Relax values, but it still results in an imperfect sphere and tris. It's probably because I'm unaware of the magic…
- hand placing is the problem because there is a certain pattern that i can't figure out, there is no blueprint, i have one like it at home but i'm not a mathematician, i don't know how to calculate angles lol it looks intuitive but it's not, like the degrees from one hole to another between each ring, varies, i don't…
Stumped here: I have a filagree pattern I wire-deformed into place (see left). I am attempting to deform it as a fringe piece on the gauntlet (see right image) between the red lines. so far I've tried: 1) using a wire deformer 2) A wire deformer to get the round shape, and then another one to pull the inside of the…
heeere's comes Wizi lets make it easy, the big cylinder under is 18 sides and the small one is 14 sides =). I was not quite sure what you wanted to achieve so i did 3 diff. Models. see if it helps From Left to right. 1. I use primitives to align the 2 cylinders edges to eachother. The big one is 18 sides and the smaller…
So, much of my job, while involving normal maps, rarely calls for (or is given enough time for) making a high poly and baking it down to a normal map for the low poly. So I've been wanting to practice this more at home. I'm working on a WWII type plane, and while I know how to do the baking, and the high poly shape is…
Hey shape modelers! So I had a few people ask me at work how I add cylinders into cylinders etc, so I did a little breakdown on how I approach it. Here is my image breakdown: So.. 1. firstly I created a plane with divisions equal to the power of 2 (in this case 32). 2. I created two cylinders as reference to cut into my…
Hey, I have been trying to learn sub-d for a few weeks now, and I understand the basics. I just have a few quick questions that someone who is familiar with 3ds max can help me with. 1. I am wondering on how to make my workflow work the best, do I start off with blocked out shapes, then go in and add edge loops, or do I…