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Re: [UE4] apartment
Reply by
karators
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May 2014
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3D Art Showcase & Critiques
I will try to modify, actually small apartments light does not seem reasonable :)
Re: 3ds Max Squashing UV's to exactly .5x/2x
Reply by
shadows
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Feb 2010
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Technical Talk
If you're using Max you can use the UVW xform modifier to do that.
3 results
Re: Curved arches
Reply by
Sean VanGorder
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Jan 2011
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Technical Talk
I'd say just model it straight and then use a few simple bend modifiers.
2 results
Re: Baking distortions- dont know why
Reply by
AlecMoody
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Mar 2015
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Technical Talk
It also looks like you don't have a projection modifier on your low.
Re: max normal mapping problem
Reply by
Eric Chadwick
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May 2010
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Technical Talk
Have you moved verts around in the Projection modifier's sub-object mode?
2 results
Re: Blender to xNormal - normal map
Reply by
MmAaXx
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Feb 2016
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Technical Talk
try to make the cage inside blender, using displacement modifier and try this setting
4 results
Re: tips to help max render large scenes....
Reply by
JordanW
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Feb 2007
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Technical Talk
Instancing as much as possible helps, this goes for materials, textures, meshes, even modifiers.
Re: Spartan Warrior
Reply by
aesir
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Jun 2007
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3D Art Showcase & Critiques
i bet a relax modifier would make it look a bit more realistic
Re: comic babe (incomplete and nudity/genitalia)
Reply by
etsuja
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Apr 2006
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modified the hip are some more to look more like this http://jamesart.com/arora.html
Re: Kart racing game
Reply by
vertexguy
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Nov 2007
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In that case I'd suggest looking at a modified cell shader to get closer to this effect.
7 results
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