Been a little while since my last post - but, since I have some free time now, I decided to start a new creature model, as seen below. I began with a quick Zbrush sculpt and then did a paint-over to flesh out some of the colors and details. So I was trying to get something that was a cross between this - And This - -…
Hey there guys, I'm Russ, and I'm looking for freelance work as an Animator specializing in characters and creatures using 3dsMax. Examples of my work are available for review on my website www.burningice81.com. My latest demo reel can be found here https://vimeo.com/m/111373757 and here http://youtu.be/fcSmpqSGtD0 I can…
looking for someone who can rig animate and combosite creatures for Real life enviroments, LOW quality rigging and animating will do just fine, the combositing needs to be just litle bit better than average. THe project is several short lenght videos around 30 seconds each there is a good chanse that we can make good money…
Welcome (Polycounters) Best of The Best High CGI Content Creators of the Centiry Be sure you are the best , Welcome (Polycounters) Best of The Best High CGI Content Creators of the Centiry Be sure you are the best , if some one said anything Diffrent then that would be not okey with me , with that all been siad ... i have…
Hey, my name is Ben and I am a 3D artist specialized in realistic characters/creatures. Portfolio:https://benjamingk.artstation.com/ Contact: https://benjamingk.artstation.com/contact Looking for: - fulltime, remote or on-site Skills: - high poly sculpting (organic, hard surface) - retopology - UV unwrapping - texturing…
Hello, My name is Tyler and I am a developer of a tower defense style mobile game currently in development. We are currently in need of animators and riggers. Animator requirements: Familiarity with Autodesk Maya. Able to animate Bipeds, Quadrupeds, and other Creatures. Knowledge of UE4 / Game Animations We are also in…
Hello. My name is Steven Moreno. I am a Game Artist looking for freelance work. I specialize in character and creature design. Skills: -High Poly 3D Sculpting -Low Poly 3D Modeling -Rigging -Animation -Concept Art/Illustration E-Mail: steven@steven-moreno.com Website: www.steven-moreno.com For more information do not…
Showreel link:https://www.youtube.com/watch?v=8bwr0-aocLw&feature=youtu.be 1)Barbarian Model contain 40k triangles: Albedo Map 4K 2)Creature inspired from Moorwen from Outlander Model contain 27k triangles Albedo Map 4K 3)Character inspired from WOW Model contain 22k traingles Albedo Map 4K Polycount does not include the…
Hi all, Here's my my final UE4 environment I did for a class this past semester. I had a lot of fun creating this landscape and creature as well! This will be tied into my senior thesis as well so I'll be tweaking these as I go on. I used Maya, Zbrush, Substance Painter, and Unreal Engine I always appreciate comments and…
I'm creating a creature rig and immediatly got stuck on the feet. There's lots of tutorials on how to make a regular foot roll but but i haven't found a single one where toes are included. My goal is to have a foot roll attribute and at the same time be able to move the individual toes I only have a few days to get this…