I feel like there should be something in the center of the room, like a crystal or something. My eye is drawn in there, but there is just a robot arm with nothing to work on. The glowing mushrooms kind of seem out of place. If you made them purple instead of blue/green, it would fit in the scene better. You could probably…
Jesse, this is some solid work man! :) I know you want to move on to the next thing, but I'd totally love to see this robot with a full body based off the style of the ref baked out and textured to a game asset. I think it would look friggin awesome. However, I'm sure you want to rock out some more good stuff so you could…
I didnt have a clue what was going on at first, I just spammed the spacebar and things seemed to happen, but then I read the instructions here. Its too quiet needs some sort of trashy techno tune, and when your multiplier goes up some sort of over top effects like screen shake and particle effects. Its a bit hard to…
Hey there , Pretty cool project ! I think you should explore his back story in depth , which could lead to really nice design : -What is his mechanical sophistication => does he know how to use hydraulics/electronics/magnetics/solar or nuclear energy and so on -Whats his environment and what material can he gather => will…
Hey andrea.priore, Welcome to Polycount. I really like this character. I can see you worked real hard on it. That's a hell of a lot better than what most people have for their first model, including me. I wouldn't say that's too many polys, that's pretty good work actually! There are a few areas that could use some…
Yeah I spent most of sunday trying to figure out PTEX in 3DCoat. my expirience so far is that its not suited very well to hardsurface/sub-d models, its mostly intended for organic models (this was said in a video I watched) and whenever I used it on my meshes I kept getting crazy stretching and inconsistent texture…
Hello sethdenglish :) Good start! I have some notes: - Syncsketch would be better to review since we can leave feedback on the exact frames :)https://syncsketch.com/ - Try to hide the joints from the characters because that is taking visibility from the mesh, it's very noticeable in the mouth of the ---> guy - For the…
Ok so I have to put the monkeyboy on hold for a few days. I'm doing like 10 things at once in preperation for my reel/portfolio site. Had to relearn HTML/CSS and I have to start on my 5th project at least. For that I picked this fella by ChainsawAndroid over at DA:…
Well, is still in process and I don't find it static , maybe in some movements she need a better arc like when she said "find them" she goes back and forward very robotic , but like I said this is still in process. Maybe in that movement she will go back then a little down and then a little up , just very subtle like doing…
Site functions fine, I would either add something like 'Click image for scene breakdown' or resize them so it's obvious it's also a button. Star wars scene Would be nice to see more cube map reflection, especially on the ground. I would defo work on the lighting at the moment it's flat. The central hologram should be the…