I just spent a week in ireland/n.ireland, and the few days i spent in dublin were absolute heaven as far as pubs went. No smoking, still packed to the brim. You go home and your clothes and hair don't smell like a tobacco factory. I'm one of those guys that can get incredibly worked up over someone lighting a cigarette…
i just found out that it is really important to take into consideration the final in-game texture's aspect ratio when setting up UVs and baking. usually i always work with square textures (512x512 256x256 etc) but in DotA 2, some textures are rectangular! (128x256)!! in order to work with these rectangular textures and not…
http://docs.cryengine.com/display/SDKDOC3/Physics+Proxy Most the info you need should be in this document. couple of problems I can see from your scene. The proxy mesh must be called "PhysicsMesh" and the proxy material must be called proxy and be set up as stated in the document. If you have multiple meshes for the proxy…
Is there anyone here in the Southern California area who is looking for work currently? Gimme an email. poop at poopinmymouth dot com Just to specify, for my intents of this inquiry, you must already live here, not just be willing to move. Drivable distance from LA.
Well...better than your review of Final Fantasy: The After Years, but still you have some inconsistencies that make me wonder just what you expect in a game. (especially one on the Wii). You say at @3:30 that the controls should allow for the gamecube controller then @30 seconds later say the game was AWESOME to use the…
Often you have a lot of sub-tools or seperate pieces so that you can take each piece to a higher resolution and work on the details seperately without having the entire mesh slowing things down. Then when you retopo you typically combine a lot of the pieces but which pieces you do or don't combine is often a call that each…
Thank you wccrawford! :) Today I'd like to overview the asset workflows. I'm using Modo 801 for everything 3D (modeling/texturing/baking) while pure 2D tasks are done with PhotoLine and FilterForge. Before I start modeling I spend some time finding references, not just images but also 3D models. When I have a good idea…
Well said Ror, and I think you might have touched on why games on the a whole have a tendency to turn off or fail to draw-in "the masses" and don't make them feel plugged into the game and feel emotion toward the characters and their surroundings, because the industry is immature in its story telling ability. I don't think…
Okay! First I want to compliment you again on how good it looks! I wouldn't be writing a critique this if your work wasn't this nice, and I'm looking forward your to next pieces. I've got pretty much only anatomy pointers. I tried to color-code so they're easier to read but the text colors are changing once posted, haha.…
Disregard my previous comment, I can confirm that this is true. I just attempted to submit two leagues with item bundles and I was declined, because Valve no longer gives item bundles to amateur tournaments. NO sets. NO items. My tournament series has 1000 teams participate every month and we're now out of luck. The last…