This is the final sculpt of my Bloodborne fan art, I'm going to add a few adjustments and details to the texture, also, some parts are overlapping between them and that has to be fixed. Now it's time to do the low poly model. :)
Marketing ART OF WILDSTAR Final render images by Hong Chan Lim http://hcpunk.cgsociety.org/ http://hcldesign.tumblr.com/ various in game polygon parts were done by Carbine Character/prop team, artist from outsourcing companies.