I don't think it's that cut and dried. I went to college and learned a lot but I still feel like most of my learning and skill has been personal. There's only so much the instructors can do with a class and eventually every one is just a few big projects, mentoring and a tutorial session here and there. With each class…
Plain and simply, most people here have a passionate hate for flash-based image viewers. and its understandable. its slow, annoying, and prevents your work from showing up as good as it can. ie: if i dont stop moving my mouse for at least five or so seconds, the flickr bar will block the information and images at the tops…
Hey, just firstly really wanted to say thank you so much for the compliments. As many of you will know the work on this forum is outstanding pretty much all the time and so any praise you give really gives me the confidence to carry on my relentless pursuit of working in the 3D art world :) . Also I again appreciate the…
@ace-angel Thanks sir. I appreciated the references too. I haven't really started to resolve the basemesh for the suit beyond what I did for her proportions, which is why all the divits etc. are there. I would be lying though to say I hadn't been proceeding under the assumption that I will do something ...…
Many thanks for the replies everyone. I'll be honest and say that I did hit a bit of a wall when I 'finished' the project. The original intention was to just model the Ramen Shop itself, the main attraction being all the individual props which would hopefully let me brush up on my texture skills since their geometry is…
Oh, another really difficult boss, Miguel from Chrono Cross. You are in this room with a bell in the center, and once you go in there, you can't leave to try to level up and come back later to fight him. That game was pretty difficult in general, but I remember just about losing my mind trying to fight him! More hard…
I feel like the spline method was overlooked or misunderstood? Personally I would use splines to create most of this model, mostly because of the time it saves when doing UV's. The UV's that automatically generate from spline are nice and square, easy to pack and easy to work with. Often the only thing you have to do is…
I think it really depends on the reason it was posted. Is the person just making art for fun or are they actively trying to get better. If someone is just making something fun to share with their friends or strangers it may not be worth critiquing. I usually don't make critiques on Reddit, Facebook, or DeviantArt for this…
Ok, first a few answers i forgot to give previously: @ Reese's Pieces: thank u man, for not i'm only using zbrush for the hires model...later 3dsmax for retopo and bake. @ maximumsproduction: well for the armor i used zbrush itself as i did for the body... the process for a rought armor isn't that complicated, there is a…
Ah, I worked at a Hardee's for two years when I was in highschool...it blew ass. Then while in college I worked at a Ben and Jerrys and a Movie Theatre, both of which blew slightly less ass, but still rated pretty high on suckage and pretty low on compensation. After I graduated college with my degree in painting and…