Still lookin' for folks to join us here in our London studio! We have some seriously cool projects lined up... Full info and positions here: http://www.splashdamage.com/?p=70
just came out of tattoo place in venturas when i heard a succession of explosions, looked round to see a plane plowing down the street. seriously fucking cool. i celebrated by knifing elvis
not to hijack your thread, but i seriously just actually registered here to ask this same exact question (i've been creeping the forums instead lol) are you using emissive lighting by any chance?
Dude excellent stuff like seriously, this is where I hope to be one day with my modeling skills. Hey quick question, what were the specs on that Helicopter? Like Texture size and Tri count?
This is looking great Arsh! Not as good as it looked on the PSP, but well, you know. Seriously though this is one that I can't wait to get a hold of. Enemy design is great what I've seen so far.
alright, alright seriously dude just make a box or a box with a wedge on top of it and put these to use then we might actually have something to call incomplete and actually give you crits on and not just "shit"
I'm guessing continuity would be damned if you shot one of the glowing "this-dude-is-important-to-history" npcs. ;) But maybe I just watched this seriously awesome trailer seven times too many :D
concept art and texturing are two completely separate entities which require pretty different skillsets, as similar as they might seem. and it seriously isn't as easy as you seem to assume it is... 'they just use photoshop' .. uh..
I LOVE MOONSHINE! but seriously.. I dig that little monkey dude. and the thing you made with Harmony is pimp. I really like that (intentional or not) it has the appearance that it could be either one face or two.
[ QUOTE ] Thanks for the laugh . He was probably just pissed the add interrupted his fantasy of Batista riding him like a ottoman. [/ QUOTE ] haha...Crazy Jack.... Seriously why is this guy still a lawyer?