Hey polycounters, instead of starting a brand new thread for each stylized thing i make, thought it might be better to make just a generic one and as always C&C are always welcome and appreciated current
I'm trying to get better both at sculpting faces (in this case a rather stylized/cartoonish) and to get better renders out of Zbrush. Please give your input both of the bust itself but also of the render quality.
https://www.assetstore.unity3d.com/en/#!/content/100937 Largest pack i created so far. Containing 11 unique, stylized, high quality, low poly characters representing real life and historical politicians.
Thanks a lot for responding Eric. The main style they're going for is, Stylized with realism, hope you understanding what it means, kinda like Pixar animated movies
Is the material/shading meant to look kinda stylized because it works for that, but the more realistic details and dirt made me unsure if that us what you were going for.
And i am finally done with this project! I really learned a lot about stylized character modeling and texturing. ^_^ Artstation post: https://www.artstation.com/artwork/KaJKRB
Hello again! Here's something slightly cuter than the previous lady, a little stylized sculpt! More images on https://www.artstation.com/artwork/kgXo2 ! Thanks for readingg