China does publish some interesting stuff though. Should put some of America's criticism of China into perspective. (all of this is backed up by the HRC an Amnesty international as well) http://www.china.org.cn/world/2010-03/12/content_19596239.htm The United States ranks first in the world in terms of the number of…
Hi sharky look on this thread - http://www.polycount.com/forum/showthread.php?t=99872 - we were talking about VFX; And as I mentioned Ryan Smith - https://vimeo.com/36687699 - is impressive amazing ! :)
Thanks William, your work is awesome! Here are some new updates of some portfolio pieces, I'm in the process of creating the impact for the meteor. And the energy ball is still early in its process but. Please, any feed back is AWESOME! Thanks everyone. (uploading butchered the quality, sorry) [vv] 36674264 [/vv] [vv]…
You can also: Editable Poly > Edge mode > Select edges> Bridge Which will let you create edges between the boarders and control the, twist, taper, bias and smoothing…
I know for a fact every id software title supports power of two textures. Most of the early games (Q1-Q3) had odd texture sizes like 366x700 and things, but that didn't mean they didn't work, it just means that they were not as sharp as everything else. Im sure its not an engine "features" but just "standards". You can do…
hey Klemen nice work dude especially to the fire 1 and Aura 1. I'm hunting some study materials and learning about FX for games but you really know how it's hard Also we have Ryan Smith - https://vimeo.com/36687699 - that can be a good inspiration Keep going and welcome
Kiwi SAS, we play by different rules! :P Nah, most Operators will grow their hair out and a beard to help blend in with the local population when it's required. Anyway, back on topic. How long do you have to work on him for your FYP? I think there are some proportional issues you might want to sort out before getting into…
Hey guys! Here's my WIP piece. I still have a lot to do, but feel free to leave any feedback, thanks! https://syncsketch.com/sketch/d04d03730c8a/#366791
I can only give a nice advice as I started some years ago making mediocre dota 2 set concepts and well I did a concept for Dazzle too: Well, my point is, make a full concept + mood board and try to find someone that likes your idea and further improves it, the mighty and holy Vermillion Wlad made this out of my concept:…
My question has been answered and it totally rocks! So that's why it can display geometry lighting fast even if Maya is so terrible at data handling. http://answers.fabricengine.com/questions/36610/viewport-performance-does-this-rely-on-dcc.html