Pow, right in the kisser! Back in the day - waaaaay back in the day - at Polycount we'd have impromptu "3D fights": A random topic or theme and a measly 30-60 minutes to do whatever we could within that theme. Usually the result was nothing but geometry rendered crudely. From there everyone would dump their results in to a…
i must give it credit for including basically all viking actors in recent hollywood history. although the story seems rather dull right now. also i realy can´t stand this broken english accent they are using all the time. if they speak english, they might aswell speak it properly. those things in combination with the bad…
>implying you'll ever get any better bryce. I think you should try and make the blade a blade, right not it couldn't cut butter, other than that it looks pretty good and I think you did that all last night right? Also try having some more rim lighting possibly. Overall I really like the render and i think it's pretty yolo.
Nope, that doesn't happen to me..btw, why are you still using the old shader? the current version is 1.6 already, you might want to upgrade it to the latest version. I have no idea what causing that but I'm sure it's not the font error, if you notice the one on the right "Default Light" dropdown menu is aligned right with…
Err... objects with 100% self illumination cast shadows on other objects, they just don't receive any shadows. The stick on the left is 100% self illuminated. You might of turned off shadow casting for that object in the objects properties. Or turned off receive shadows for the ground plane? (Select object, right click,…
Vengeance is the launch title for No Limit Games LLC (http://www.nolimitgamez.com) What is Vengeance about? Vengeance is a fighting game that honors and respects real world martial arts by staying as true to each discipline as possible. No projectiles, no magic powers, just pure combat. Our current team is in need of the…
This could be pretty useful. http://news.sky.com/skynews/article/0,,30000-1264358,00.html "A new discovery could make it possible to take a "power nap" at the flick of a switch. Scientists have found a way to turn on deep sleep at will using a machine that magnetically stimulates the brain. A device worn on the head could…
Thanks for the pimp guys! I will admit that when I recorded that tutorial I didn't go into nearly enough specifics of "best practices" and all the nuances of what makes a good lightmap. Here's some additional things to consider: Hide, hide, hide those seams! Just like a good texture map, hiding your lightmap seams is just…
this for sure. right now everything is lit really flatly and looks almost like default lighting. get some warmth in your sunlight and some cool bounce colors in your ambient shadows. right now it looks like most of the lights are white with blackish shadows which usually is a no no. I did a quick paintover of one of your…
Hi all! I am participating in Blizzard's challenge for the environment section. This is what I have so far. Its set near the village of Pyrewood. The story behind it is that a huntsman/mercenary killed the residing orc and now lives within the skull. It would be a sort of a boss fight. Im not certain if it has a world of…