For belts and stuff in Max I always use the Shell modifier. That way you just need to model a plane really, wrap it around the body or whatever, then use Shell to control the thickness/outline of the resulting mesh. I use it on all my straps and it's awesome :) A sneaky detail trick you can do after that to add some trims,…
Unfortunately you only got it half right. If you have smoothing groups/hard edges, you have to split the uv shells everywhere you have a hard edge. You didn't do so in the example, and as a result you can see seams on all the places where the uv shell isn't split. There are a lot of preventable errors in your normal map,…
Would you sell me some of these? I’m not a studio just someone who likes stylized textures and would like to work with them. I can understand if you don’t want to sell them. They look really stellar!
The thing is COD and other COD style games still sell more than games like Enslaved. So why risking the money ? I hope one day FPS games like Bioshock and Dishonored sell more.
I don't know if you or I created it would it still sell for as much? If art is art, it should sell for the same amount. But, art isn't art. Art is about who's who and what they do, not just if you are good or not.
Yuppers You can just hire a driver as well, then do whatever else (chores, etc). Or, you can sell paintjobs I've made 2,000,000Cr in the past 2 days, selling cars with that nightmare before christmas paint
Sell little Timmy a handle of Jim Beam... get a $1,000 fine and 24 hours community service. Sell little Timmy a copy of Halo 3? Get a minimum 3 year sentence in a federal "pound-me-in-the-ass" prison.
I've worked with plenty of AM graduates and have nothing but good things to say about their attitude and abilities (excluding a minority attitude of clique-ish behavior that is unfortunate). That said, I wouldn't go into the experience with the expectation that the school is a slice of heaven. AM has grown very quickly…
The problem with this blog is that it's entirely true. ENTIRELY TRUE. Companies dont give a shit about their employees. Some try and do keep their employees happy, but when it comes down to it, each person is just a number. A salary. They aren't in the industry to make games. They are in the industry to make money. Pure a…
If people can get anything for free, and get it easily, then they will. ...And that pretty much sums up the issue. If anything is accessible consequence-free, people will grab it. Though illegal or morally reprehensible, you just won't be able to convince them not to. Some companies attempt to get around this by making…