While the high looks decent, in my opinion it is not quite hitting the mark with how thin and tiny many things are. By that I am not saying that they should be stylized or exaggerated but rather that they should be making sense in terms of scale, thickness and roundness for things to look like actual sheet metal and/or…
[FONT="]Objective[/FONT] [FONT="] [/FONT] [FONT="] Seeking a position in arts / design field where my past experience and skills would help contribute in the success of company. Excel as a 3D designer and enhance my skills further.[/FONT] [FONT="] [/FONT] [FONT="]Profile[/FONT] [FONT="] [/FONT] ·…
Hi! Update from Week 2. I've polished some of the models more and now I've assembled the scene in UE4. For this week's assignment it was mostly exporting the assets and testing them in Unreal and making any kind of changes necessary. I still have some assets as a block out though, like the lamps. I'm thinking on extending…
If i absolutely had to pick one, it would be the person B with environment work experience unless they had a totally rancid personality in the in person interview. never underestimate how much personality effects who gets hired, it is easily 50% of the reason people do in house interviews. The portfolio gets the studios…
Hey man,I just wanted to say that this is a really encouraging video for me. At the moment I myself am struggling to find a job after my apprenticeship so seeing this kind of reignited the flame of passion for this career route. It is kind of demotivating after having a apprenticeship at a digital company and not having…
That would be a fantastic addition to the quickSelectSubobject scripts Maxi, awesome. If anyone is interested, I copied Maxi's template and made a collapse script too, since I always had this feature in Alt+X in my other 3D apps. class SmartCollapse(bpy.types.Operator): It's not really a Context Sensitive like it says it…
Hey Travis, nice idea you've got going here! A couple of suggestions if I may, you've mentioned you still needed to work on the timings of your spell, I think that's probably the biggest thing holding it back right now, it currently feels too linear. Right at the start I would love to see the chains wobble a bit as they…
Perhaps middle ware isn't the right term. What they're working towards is a peripheral that can be used to accurately simulate sword combat and then releasing the software that drives it as open source, thereby presumably extending the shelf life beyond the likes of other peripheral driven games like Donkey Konga or even…
Hi, I'd include a frame counter for your videos so critiques can narrow a problem to the frame. Seems a little uneven. Make sure your generic walk cycles ends on an odd number like say 25 (what I like to use) That way there is a exact mid point to the animation which for a generic walk cycle is needed. Which will be frame…
Yes our members have portfolios on develteam, freelancer and other websites. Most members have at least three years of game development experience and I personally have been programming applications for 7 years and have been programming in HTML/CSS/PHP/Java for 3 years and have been programming games for about 1.5 years. I…