@bac9-flcl run mesh cleanup command on your low-poly mesh a couple of times. make sure your hi-poly(source mesh) don't have any uv map. If it has an uv map then make sure it don't have same uv map name with low-poly uvs. hide all other meshes except the ones that are subject to bake make sure your normal map texture…
thanks for the reply nicko Rin does'nt really have a straight on reference unfortunately so it's not really easy to compaire. I actually used the side view img of the girl with the shaved head and a female skull for head size making slight alterations to feature placement using rins eyes as measurement.. Lips should be…
@Iciban: Thanks for the support! Still a long way to go to get to how I envision it in my head, stay tuned :) Here's an update on the overall scene. The background "mountains" are just placeholders (just some rocks blown-up in size to mimic mountains). Im sort of aiming for a mysterious mood, so i'm still exploring with…
So far its been great. I am about 6 hours in and have done pretty much none of the main quest stuff. I just go around and do random side missions to level up and kill captains. It is starting got get easy, though if you are not careful and don't pick off archers beforehand they can do decent damage and you have to…
Unless you have a clean shot of the under carriage of a jeep/truck you might want to make some fender flares or a stepping ladder that will hide the drive train...it differs from each model of jeep/truck depending if its 4 wheel drive, rear or front wheel drive. But maybe this might help... At the moment it looks a tad…
Hi! If you are talking about the smart materials themselves, The dev team is always working on better tiling, and the latest ones I´ve seen look a lot better than the ones that are included in the suite right now, so a lot of progress is being made there! You can also hide tiling with overlaying the same material and…
@IacopoAntonelli unfortunately not the building is entirely empty it consists of the walls only. The only thing in the level is the blueprint and the basic floor that loads with the starter project. The bit about construction script only being called at the start of game is whats confusing me, i was under the impression…
Thank you for your fast answer. I think there is also a problem when doing 2) because the projection isn't really good to ignore the uv seams... When I paint over them with the mask to hide it, you can clearly see that it has trouble painting over it the brush on the left or right side wont be the same color. Maybe it has…
He is TOO SYMMETRICAL. There are 2 ways to fix this: 1. Alter the model 2. Alter the textures. Now, I don't know if you have mirrored any UVs, but with 3 x 512 maps you shoulnd't have. So get into your texture and work up some differences. The modelling changes are easy - just hide half of your model and start pulling…
You can certainly use webgl on mobile. You just have to be careful about file sizes (speed of download) & performance issues (weaker hardware). I don't know if Unity has good export of functionality or animation, but I do know you can use it to export textured 3d models in webgl formats (glTF is likely). Free server should…