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Re: MOVIE: Alice in Wonderland
Reply by
Parnell
·
Jul 2009
·
Home
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General Discussion
found this one: http://www.imnotobsessed.com/2009/07/22/tim-burtons-alice-in-wonderland-trailer gogogogogogo! B
8 results
Middle East.
Topic by
Athena77
·
Dec 2012
·
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3D Art Showcase & Critiques
2011 works. Blog: http://blog.naver.com/tiem77 Video Full Shot: http://vimeo.com/43226370 A Site: http://vimeo.com/43226346 B Site: http://vimeo.com/43226203
WOTLK cinematic
Topic by
MartinH
·
Aug 2008
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General Discussion
Holy shitballs. http://www.worldofwarcraft.com/wrath/intro.xml No you dont get it H O L Y S H I T B A L L S
13 results
Re: 3D Typography Topology Study
Reply by
Hitprady
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Jun 2021
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3D Art Showcase & Critiques
Day 2 Alphabet "B" 3d Topology. It is no where a perfect one so Any Modelling Critique and feedback Appreciated.
7 results
Re: Zbrush - Polypaint not functioning properly.
Reply by
cryrid
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Apr 2014
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Technical Talk
Check that Draw: Channels: R/G/B are all turned on. Having them off can result in similar behaviour.
3 results
Re: Sketchbook:ErikNilsson.
Reply by
ErikNilsson
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Feb 2014
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Featured Artwork
Thanks man :) yeah im more comfortable in B/W. Trying to get into color, but its a real pain :D
92 results
Re: Sketchbook: gonzo_3d
Reply by
gonzo_3d
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Feb 2014
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Digital Sketchbooks
Found some geo in my base mesh that was the culprit - b/c removing it means the mesh will now import. Sheesh.
14 results
Re: 'Good Company' - 3D work
Reply by
Controller51
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Aug 2018
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3D Art Showcase & Critiques
This place is crawling with workers! B) Actual ingame capture with some of the previous shown assets. I hope you like it!
25 results
Re: Solved: 3DO -consistency- UE4
Reply by
Maximum-Dev
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Dec 2015
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Quixel Megascans
It's set to "Masks" compression in UE4. (Having Metallic in R, Roughness in G, AO in B channel). PM'ed you the project.
10 results
Re: Creating displacement Map inside Maya 2018
Reply by
KurtPoly
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Aug 2018
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Technical Talk
@Burpee That helped a bit but I fixed it now! I just had to decrease the maximum value!! Appreciate the help B :)
3 results
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