Alright, I didn't know that. Is there any tutorials that you recommend that talk about how to do that? The Knowledge Center tutorials don't talk about clavicle motion blending at all.
Nice one rob, here let me show you a tutorial that is really good for hard surface textures. http://www.3dtotal.com/team/Tutorials/stefan_morrell/stefan_01.asp
Help combat user error! watch a video tutorial today! simple 'how to' video for maya http://www.cgbootcamp.com/tutorials/2010/1/4/maya-realtime-viewport-shaders.html
in poops tutorial he mentions setting up the global supersampling as well. this can reduce some of the jaggies at least. bout halfway down: http://www.poopinmymouth.com/tutorial/normal_workflow_2.htm
http://udn.epicgames.com/Three/CreatingHairUsingAlpha.html I saw this tutorial on how make hair. But i don't know how to render hair in Maya and bake them into sheets. Can any one recommend any tutorials on maya hair?
Have you checked out the tutorial videos on refractive materials? Tons of tips there about how to do gems and glass and other types. https://marmoset.co/resources/
Thanks a ton. The tutorial was a blast to go through. I learned a lot. Are you planning on throwing your next tutorials on 3dMotive like your Advanced Mesh Paint tut?
This. or at least workflow tips, like how you approach rocks and wood,ect, as well as tutorials, because sometimes you don't need to go through an entire tutorial to learn.
If you just do a search on the forum here ('hand painted', 'hand painting tutorials', 'texture tutorials', etc.) you should probably come up with some good stuff!
or supersampling on for that matter the high poly looks excellent dude. i'd redo the bake using this tutorial, you'll probably get much cleaner results. http://www.poopinmymouth.com/tutorial/normal_workflow.htm