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Hi! I'd note the couple of seams currently on the head would show up when using detail maps (unless masked). And I think generally straightening UV borders (where it makes sense) will decrease the likelihood of aliasing artifacts showing. As an example, here's UVs from an old Metahuman head I had lying around: Borders are…
It was mid afternoon. If I had to guess, I'd say damn near close to 3 when I came across Macallister. A stranger to me, I rode up to his camp and asked if I could stay for a spell in return for a favour, if he needed one. We shot the shit for awhile. He, a single man interested in some plot of land so he can spin himself a…
Hi polycount forum, How is it going ? I have a problem that I can't solve. This is an old project. I am trying to do it again. but the texture looks very shiny. I might not be able to place them correctly. Could you write in detail where I should put each one? Thank you. :) Original (the right one) and what I am trying to…