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Re: Goodbye Terminal Reality and hello Cloud Imperium Games
Reply by
Paul Pepera
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Apr 2013
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Congrats! I initially thought, because of the thread title, that Terminal Reality closed. :S
Re: (UE4) Derelict Hallway
Reply by
Whalebones
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May 2014
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3D Art Showcase & Critiques
How did you build the initial room? Are the walls modular? Or is the room one mesh?
Re: Anyone else worried about SOPA?
Reply by
Xenobond
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Jan 2012
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I love Sopapipas. With powdered sugar and some honey. I fully support this initiative.
Re: [Riot Art Contest 2017] Ryōshi-Kukku Tahm Kench [ Redesign + Splash art ]
Reply by
enokone
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Jan 2018
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Riot Creative Contest 2017
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Riot Creative Contest 2017 - Illustration
Here are the design sketches as well as the initial thumbnails for the illustration. Hope to hear your thought on these!
3 results
Re: [UE4 Character] Improvement Exercise
Reply by
Croftyness
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Sep 2015
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3D Art Showcase & Critiques
Done some initial proportion changes. Dunno why the GIF so white though.
Re: IEL AB Pionner Chainsaw - Hard surface practice
Reply by
Pityku
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Nov 2017
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this is what I have so far :) The initial blockout: after a few hours of zbrushing :)
Re: Monthly Environment Art Challenge - Sept. & Oct. 2016 (44)
Reply by
xX0r1oNXx
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Oct 2016
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Hello all, Getting a late start, but here's an initial blockout in UE4. Feedback welcome!
4 results
Re: RowBoat (WIP)
Reply by
Brian "Panda" Choi
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Jul 2018
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There should be a "Layout" function in Maya's UV editor to help you with an initial packing set.
Re: [RIOT CREATIVE CONTEST 2017] Character Art - Fey Spirit Kindred
Reply by
shane_azzato
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Nov 2017
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Riot Creative Contest 2017
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Riot Creative Contest 2017 - Character Art
This is my initial block out, just getting the proportions where I want em.
2 results
Re: Polycount Meetup GDC 2016
Reply by
thomasp
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Mar 2016
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^my initial thought too. :) "look at that subtle off-way coloring! the tasteful thickness of it!"
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