I guess he might be confused because your "art test" was a digital tutors tutorial, coppied down to the last vert by the looks of things http://www.digitaltutors.com/11/training.php?pid=355 sorry man, but I have to call troll on this one......member of polycount for three years and doesn't know how a forum works....love it…
Onrew Cholden has a tutorial on his site that covers normal mapping in Maya. Here is the link. Hope this helps. http://chrisholden.net/tutor/tutors.htm Flewda, I guess my work flow is very similar to yours. I avoid floating intrusions as well. Sometimes I just bake them to a plain and layer them in photoshop, or with…
small addon that helps retiming the animation in an easy and intuitive way tutorial https://youtu.be/lfWiZvuM_oc?si=miI4DMnxvMN-G9hM download https://github.com/evilmushroom/AnimationRetimer
most professionals have seen the tutorials and know you followed it step by step. there is nothing wrong with following a tutorial step by step as long as you understand why you are doing each step, but the work produced from it does not really show you understand. something you may want to try is following a tutorial but…
Alex Senechal's, zero to Pro story. "self-taught from a Digital Tutors account for 6 months on 250 dollars borrowed from my dad. I learned a majority of what I know from Polycount and tutorials online." :) Full story here - https://80.lv/articles/tiling-textures-in-game-environments/…
I don't know if 3Ds Max is pointless to learn at this point. It has 10x more games related and focused tutorials than Maya ones from what I've seen e.g Digital Tutors, 3D Motive, Eat3D etc. That's a big incentive for those looking to develop for games. Then you can always make the transfer over to Maya if Max should fall.
Hi guys! About a year ago I made a tutorial about photogrammetry (the one you can get in my signature). Since then it has been downloaded countless times, and I'm super happy about that! At the time it did mostly focus on tileable textures, which I used to do a lot. However it has been more than a year and I have learned…
@Anxious_Tiger - Your welcome! Glad you found it helpful :) @Prophet - It's pretty standard Maya Mental Ray renders with a blinn shader for the high res. You can get loads of great free introduction to MR tutorials on the subject over at Digital-Tutors. For the low res, I'm using Marmoset Toolbag with basic lighting and…
The first thing you have to do when switching between the two is to not expect it to work the same way as Max does! Here's a great post from DJ_ on CGTalk, sums up everything beautifully: learning-maya.com is also a great resource and try out all the basic tutorials there and if you want to get videos Digital-Tutors is…