Hi Everyone, Been busting my guts building a workflow for texturing large landscapes in UDK for a course I teach, finally got it to a point where I'm happy enough with it to post some screen shots. The scope is a 4096 x 4096 landscape with five distinct biomes sculpted using procedural heightmaps from terresculptor. There…
For likeliness you want to use a sculpting application like Zbrush or Mudbox (or blender). Rather than box modelling, try starting with a generic bust like Zbro's Bust Base Mesh: [ame="https://www.youtube.com/watch?v=_fKhOEL4FIc"]Bust Base Mesh[/ame] ...or another generic base mesh from the Polycount wiki. For likeliness…
There's nothing obviously wrong with your meshes or UV layout in those images. The artefacts are almost certainly caused by busted normals and/or busted UVs some things to try... Are any of your UVs mirrored or overlapping? move the mirrored/overlapped bits outside 0-1 space Using .obj ? Stop it and use .fbx (obj is shit)…
Hey enjoying this sketchbook =). I'm just getting into ZBrush and wondering how long it would take you to do some of your pieces? I know thats a bit ambigous but maybe say an average for a character bust / full body + weapon / prop etc?
Huge congrats on the interviews! I hope the final outcome is positive news! Can't think of a person who was busted their ass off more. Seems like every week your posting new art. See people, work hard and good things happen.
No Worries. I need to get back in to the game, started working on a bust of the character Kane from Poltergeist, but been to busy to work on it lately. I'll have to post a thread for some feedback since my character skills are lackluster. Keep up the good work!
Love the work, I know how eager we can be to show off what we've done for a studio/game so I know you just want to bust It all out. Awesome stuff love the style and that ?grass texture is really popping.
These are really cool and it's a nice start. Will you be making busts or complete bodies? You should block the clothes in and polypaint those tattoos etc :) Edit: Oh, god. Just saw the title of the post, must have missed it when I wrote the post :(. Sorry!
Hey thanks kinetic. Been working on that Thane doodle I did xD. Only doing a bust though, I'm basing it off the official Zbrush renders I saw from Bioware, so pretty easy since I'm using such refined reference.
servers are back up! playing pc as surprise duoxan hahaha lets get to blowing stuff up @fletcher i played that mission today, busted up laughing about it. bad company 2 is way better the MW2 imho, but to each his own