Hi Guys, Here is my overlay for the concept: This is the first time I have done one of these, so hopefully it is right. I am also fairly new to actively posting on polycount, so sorry if I break any rules haha. I'm going to attempt to do a rough blockout of the scene now and try to figure out a timescale for all of this.…
I created a list for different holidays in the U.S. observed for 31 days. Not in any particular order and thought each of these could fit some 3D Modeling in them. Inktober has a list and I felt according to the idea about all holidays being in the month of December that @r13 has: We should put a holiday in for every day…
This was a project I did last weekend. EDIT - Sketchfabs added below The goal: create an animated character from scratch, from a single concept image to in-game(UE4), in 3 days. Day 1 - sculpting in Zbrush(high-poly creation) Day 2 - retopo/UVs/map baking/texturing Day 3 - rigging(CatRig)/skinning/animation/in-game Some…
http://wiki.polycount.com/wiki/Freelance The following numbers are averages, posted by Polycount members. All numbers are in USD unless stated otherwise. Freelancer TypeUS Day RateUS HourlyOverseas Day RateOverseas HourlyIndividual contractor$300/day *$37.50/hr *$250 - 375/day$31.25 - 47/hrLow-end art…