Pixelmasher: I believe what Keen is (correctly, it seems) saying is that you won't get 'fairly sharp' edges at all. You'll get entirely sharp edges, making the normalmap and specular much less useful, in my opinion. If that's what Medestruit was going for: fair enough. Nothing in life is that sharp, though, and rounding…
Just submitted the Spetre weapon with Slimeface, please rate it up :) Spectral Gladius The Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. An ancient sword was once lost between the states of energy and was…
Just wanted to pop in and say your sketchbook has shown tons of improvement. The recent stuff totally blows away your first few posts. It's very inspiring. For your current gen brick wall, I kinda feel like those gashes aren't reading as cracks, and they sort of look like they were made with a hacking sword as opposed to…
Which is why you can't copyright gameplay or ideas, just names and creations. It's a double-edged sword, since you can have games that iterate on games to become better, but at the same time you will get games that are essentially the same game. Zynga is not trying to make a better game, they're selling what is essentially…
Yeah you should add more crystals and remove the skulls imo, and put some gold on the boots. And I think she can hardly walk with that stuff on the hips. Try to imagine how she will be animated, how she will move. Could she brandish a sword with these pauldrons ? I don't think so. Could she bend her torso ? The pointy…
with the characters im going to make a base mesh and then just add props to each one and change proportions to fit the character instead of making it from scratch everytime, heres what ive got, 348 tris which leaves 152 for hair, hats jackets and stuff. swords will not be included on the cahrcter limit as they are probps…
A plug would make it complete. I dunno man... it's purple. I'd like to see it have materials or be textured like the one in the reference... or close. Deffo keep on the learning side of it... I would argue you learn more from choosing intersting projects though... at least if you model a pistol, sword, tree, crate... you…
typical portfolio mistake. A lot of stuff and the best stuff is located at the bottom end of the page where you have to scroll and even click on it to really see it. my suggestions: 1. make better textures for the ammo box 2. finish the leaf blower thing with a low-poly mesh and perfect normal bake 3. make new blade for…
hah, yea that's not the actual texture sheet. Only the outfit and the hair are parts of the actual sheet used in game. The rest of the area is for the human male body, head, and multiple other wearable slots. The head on the sheet is a custom one that i made and is actually on its own texture. The shield and sword are…
Dude, I played the shit out of that game. I really don't know why I liked it so much either. In fact, when ever I think about it, I ask mysefl that very question and I can never answer it. It was just addicting and well executed. I thought the whole premise was really fun too. Multiplayer wasn't half bad either! For me,…