Hi, I've got trouble getting a usable displacement bake from Maya. introduction (you may skip it): I am used to the transfer maps tool from Maya 2010 (which we used at work). With 2017 (or even earlier) AD removed mentalRay in favor for Arnold. This means no more baking of AO maps with the transfer maps tool. So I decided…
I am hoping someone can explain to me why this is happening. The IK which I created from the shoulder to the wrist is rotating strangely. I have attached the maya file so someone can take a look at it.
how to model the middle joint of Y shape ?i just model two polygons but no idea to the joint ,need to use which technique in maya to joint smoothly ? http://imageshack.us/photo/my-images/138/63906018.jpg/
Hey Polycounters, I have a model that I'm trying to duplicate in Maya. I use the duplicate "special" option The problem is that the UV's get reversed. I tried to flip them but they don't line up then. Any suggestions? Thanks
Hello, I finally install the service pack for autodesk maya my 2013 student version, I was wondering if I can install the service pack 2 without having first installed the service pack 1, thanks.
I'm looking for a general environment reflection map along the lines of the potions and alchemical equipment from Oblivion. Maya's tutorials are a bit difficult to follow and oddly worded (also not sure what flavor of environment map I'm looking for)
I have little experience with Arnold and practically none with Arnold GPU, but I would (re) evaluate if the speed gain from GPU justifies its limitations (I assume you've already done this, just saying what I would do). The brunt of the render time will probably go towards AA, which should be faster on GPU, and you don't…
*** SOLVED *** So thanks to my team member Ryan Manning he has figured this issue out! So for anyone else trying to fix this issue were is what you need to know: From CryDocs: "CRYENGINE will automatically try to replace physics proxies with parametric primitives by comparing the proxy geometry against the supported…
This has been irritating me for a long time and I can't figure out how to fix this on my own. I work on a dual monitor setup, monitor 1 is to my left and monitor 2 is to my right. Maya runs on my left, so that the channel box is very close to the edge of monitor 2. If highlight a channel in the channel box, let's say…
Hello, I am currently trying to place edge loops along a curved object that has been extruded along a CV Curve. For texturing purposes, I want to place an edge loop every 1000 units, and I figured the easiest way would be to measure out 1000 units using the distance tool and line up the edge loops with each 1000 unit…