I made 2 tutorials that largely cover this in one aspect or another that are super basic tutorials so should help out a little bit: http://studio-erebus.com/studio/tutorials/2003/uvw/uvw-dice.html http://studio-erebus.com/studio/tutorials/2004/uvw-multisub/uvw-multisub.html
Nah I think you're good - did you by any chance follow some modder's tutorial from way back - considering Mudbox isn't 2025's choice for texturing anymore? Mudbox is fine for projecting images onto a surface, the only way I am aware of to make it better is to really dive in and learn about 3D modelling and projecting of…
I agree entirely with linkov. I have no idea what this conundrum is about. That tutorial is not quite the same as the OP's model. Perhaps the OP was inspired by the tutorial, and added tweaks of his own, making this his own work. Canada Post Mailboxes don't differ from one another. Also, GodEmperor, you can't really make…
I'll throw a bone out. I'll say for me, if you personally have any questions about any tiny to big thing about Zbrush, feel free to message me and I'll help. That being said, I would specifically recommend the following websites and their videos: 3Dmotive.com. Daniel Ott founded (he's a PC veteran), and they're fairly…
Hello everyone, I'm new here and a total 3D beginner! This is my second model ever in Zbrush, my first being a male head. I love the idea of this thread to give tips and tricks and the concepts to work from are beautiful! I'm excited to see what everyone comes up with :) I decided to go with the Chakram Assassin because it…
Great question GhostSmoke. You sound like me, afraid to to move forward in fear of messing something up and not proceeding correctly. I too had a question along those lines. I know Shane Olson has a GREAT tutorial on the process of taking a hires model with polypaint out of Zbrush, redoing the topology in 3D Coat($99 aint…
Ok, Im seeing some problems so far with what you have. I think your modeling skills are decent and show promise. As you have said you are basically just starting out in texturing. So I would advise you start a new project to start from square one. Now Im going to link a tutorial by Polycount's very own Millenia. It is an…
Ok first off, scrap that website. Use Polycount's great folio guide/wiki: http://wiki.polycount.com/wiki/Portfolio I personally would suggest using ArtStation from here forward. Regarding your work, it looks like your modeling skills are headed towards the right place. I will be 100% honest, none of your work is AAA…
First of all, congratulations on finishing the scene! In my mind that is the biggest challenge of all. It does feel like a dungeon right out of Skyrim. A couple of things I feel you could do to improve your scene would be: - Make a triplanar material/shader, it would solve your tiling issue on the walls without having to…