Hi! I'm a 3D artist and I love creating high quality stylized assets for pc and mobile games. I can assist you in developing the visuals for your game and establishing an appropriate production pipeline for your project. I have gained experience over the last 4 years working on multiple indie and AAA Titles. Here's my…
Greetings! If you are in need of 3d Artist that specializes in Game Industry, we are here for you! Specialization: - 3d modelling Stylized / Realistic Character / Props Lowpoly / Highpoly - Texture Hand-painted texture AAA texture Portfolio: https://silhouartgamestudi.wixsite.com/silhouart If you are interested, please…
Thanks for the support! I'm glad those tutorials were helpful :) I might do one last sooner or later about using baked maps in a handpainted workflow but for now I need to take a break haha :chuffed:
Hello, I'm Lary, a Junior Environment Artist specialized in stylized 3D. I currently lived in France but I'm available in the UE (Principally). Software Skills: Maya (3 years) Photoshop (4 years) Zbrush (2 years) 3ds Max (1 years) Unity (2 year) xNormal (2 Years) Basic knowledge of 3DCoat, UE4 and nDo/dDo. Portfolio :…
I finished up the body today, I really appraciate the artist who did the concept, and I love the character too, hopefully you guys enjoy it I will try to post more in the future! Here is the characters time lapse video on youtube: https://youtu.be/h3C1QylV8mQ
Working on recreating this great concept by Tim Kaminski https://www.artstation.com/artwork/GX3yg1 Going to be a completely hand painted project. Current Block Out: Texturing Color Blockout: Moving onto darker color match to concept: Going to be working to add more highlights and detail, then move onto the landscape and…
Hey guys, just started diving into low poly modelling and hand painting textures as part of a class assignment and i'm really getting into it. It's way more fun than I thought and quickly becoming my favourite thing to do. :) I've comped together two of my models, i'd love to hear what you guys think and any critiques…
Hey guys. I'm an environment guy. But I've got this character assignment so.. yeah. I wasn't thinking of going that close to the concept. But it feels as if I should just go 100% and stop making excuses. I've got until friday to call it done. I've only very quickly blocked out the colors and am now panic tweaking the…
Hey man, good start. I really like where this is going. I think the style of handpainted textures calls for something a bit less high-frequency though. I did a paintover (Hope you dont mind) to get what I'm saying across. Focus on bigger, easier to read shapes. Think of how far this would be seen by the camera. Paint in…