Hi guys, Probably an easy question... I'm not sure on what to do with the shoes I have modelled for my character. I have them on the character, surrounding the feet at the moment. Do I delete the feet and just leave part of the leg inside the shoe? Do I attach the shoe to the character mesh and then go on with rigging from…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Here is the current moss clump I am using - It a sphere with some randome cards poking out. I think 1 or 2 more clumps with different shaped will do the trick. But The texture could use a little bit more character. Also what it looks like on full blast with a material that randomized the tint.
Hello! My name is Alain Berset and I am a freelance Character/Creature artist from Switzerland working remotely. I am specialized in Game Ready assets. Here is my Portfolio: http://www.alainberset.com Quick overview of my competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging…
I am a solo game dev that has been building a gun store / gunsmithing simulator in Unreal Engine. I have blocked out the entire layout of the game world and I am still working on the code. What I lack is the skill to create the props, characters, and building art. Plus the hard part of the gunsmith portion, each weapon…
Hi all, I wanted to share something mind-blowing—an alien character we just created using HelixEdit, our new Maya plugin. No manual work on blendshapes. No tedious adjustments. Everything was automatically calculated by the tool. MetaHuman-level realism, full DNA file control, and blendshapes done in seconds. Imagine the…
Hi everyone! I'm very excited to share with you all that the Species Beta Test is here!! What is Species? Species is an exciting new character plugin for Maya 2023 or later. With it, you can model and rig any type of character or creature from scratch, simply by defining its points of articulation. We're developing the…
General feedback. No UV/ textures were applied to anything it's just in program polypaint and BPR rendering. I don't need feedback on rendering, just sculpting. Points of interest.. I didn't need to apply texturing it is just a reference a comic book character. I didn't need to go into insane detail mode. Yes I am capable…
Hi! My name is Sara, i am concept artist specialized in characters and props (weapons included). My main theme is fantasy but i can adjust to the project. Looking for remote full time, contract or freelance job. It can be video games or board games. My portfolio: https://www.artstation.com/saritos/albums/242978 e-mail:…
I do feel that that topic should have taken into account character artists in outsourcing studios. Because if we consider those as character artists which they are, there are thousands more in India and China that work at much lower wages but are required to hit the same quality bar and directly affect how many character…