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Re: UDK - Setting up foreground DOF
Reply by
adam
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Apr 2010
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Unreal Engine
I'm wondering if I were to set some far off DOF, like 3000-4000 units out, if that'd help. No idea, though.
Re: another building a new pcthread! advice on my parts list!
Reply by
Zipfinator
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Apr 2011
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Technical Talk
@Earthquake, he doesn't even have an SSD on that list. That's just a 7200 RPM 80GB hard drive which seems kind of silly to me.
Re: Starcraft II
Reply by
breakneck
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Aug 2010
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General Discussion
lol, i was on the short end of 2v3 game . . as zerg. I ended up building over 1200 units for the win!! i feel awesome.
Re: weapon poly counts
Reply by
Jesse Moody
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May 2008
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Home
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Technical Talk
yeah between 4000-6000 is pretty standard from what I have seen. UT3 has some really high counts on some.
2 results
Re: What's a good secondary PCI vid card?
Reply by
mr.toast
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May 2005
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General Discussion
the card i currently use is pretty good, geforce 5200 fx pci, i can use it to run HL2 and CS:S at a decent framerate
3 results
Re: 7-year old driver gets video games taken away
Reply by
Ruz
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Aug 2009
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General Discussion
actually i just installed a seven year old driver for my fx 5200 hyrumark- perhaos he should have shot him
Re: DJ Graffiti Room WIP - Looking for Critiques
Reply by
Racer445
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Jul 2008
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3D Art Showcase & Critiques
You're missing the pitch control on the SL-1200 turntables. pitch control slider on the right Otherwise seems to be going pretty well so far.
dom war inquiry
Topic by
55joe
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May 2009
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General Discussion
does anyone know if we can flip the aspect ratio to 1200 h x by 1000 w?
Re: ZBrush - Single IMM Brush Curve Function?
Reply by
Treece
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Nov 2015
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Technical Talk
Does this help.... 4.00 in https://www.youtube.com/watch?v=b9cijCmA-N8
Re: Zbrush rendering for printing
Reply by
CompanionCube
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Mar 2010
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Technical Talk
does the image really need to be 6000 x 4800? that sounds excessive
2 results
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