Hey all, it's about time to upgrade by 3 year old system. I come from a 9600gt 512 Dual core 2.83ghz 298GB HDD 32 bit win xp Pretty bad right? Well, with the money I have from christmas (Not alot but around £500) I've cyberpoweredsystemed up a new rig (I know it's not the best but its a huge improvment) : I'm stepping in…
I made a post at the UDK forums, but their community doesn't seem to be as lively as this one, so I'm hoping somebody here may be able to help. So, I made a tree and imported it into the UDK. Now, while in the editor I preview the level and use the command 'Stat Engine' to see how many static mesh triangles are being…
Im in the process of working through an advanced rigging book suggested by another polycounter, and have come to the realization that I knew jack about actually rigging characters till now. Or rather, my actual control rig knowledge was dated from bone envelope only days. So my question becomes, how do you stay up on the…
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Good job on the model. Some minor technical crits first. Single tears don't come out of the inner corner of the eye unless the person is laying down or had their head tilted. They pool along the bottom eyelid and then run down out of the center of the eye (or the sides if the person is looking up). This is why mascara…
I disagree. They are different. I've played Quake, Street Fighter (to this day), and Starcraft on a serious competetive level (Counter-Strike for 11+ years to international level), and frankly they all require a very similar outlook and mindset. Some aspects shine more in some games than others. It's the same attitude you…
Hi everyone, its been a while since I have updated on the progress. Bascially did all the boring parts out (Retopo, uv, bake and hair cards) and now have started to texture the character and testing out the shaders. As a reminder, I am trying to imitate and come close to the Marvel Rivals artstyle and this is my progress…
📍 Remote | 🎮 Unpaid Upfront (Profit Share) | 🎨 Flexible Happy Sisyphus Productions (https://www.happy-sisyphus.com) is looking for an Environmental Artist to help bring our immersive VR experience, Colors of Our Memories, to life. This is an opportunity for someone passionate about mobile VR optimization to contribute to a…
Nice! Just saw your response glad to see you are back on development man these are great! Not gonna lie, when I asked I saw your last response on the thread was from 2021 so I thought it was dead. So I did use them just to play with in unity but I didn't post it or do anything with it publicly obviously, I'm sorry hope…
I haven't used it since the November build, but here are some of my notes from back then. Be aware this might be wrong now, as the Landscape system was under heavy development at the time. * The height map creates the terrain shape. * The alpha map creates a mask for the layer. There is a different alpha map for each…