3dtotal is an old site but they have tons of "the making of" tutorials where authors share their process. but I will tell you it's very trial and error. I can tell you from watching Tor Frick's stream and others, a lot of industry pros have a "just do it" mentality. The only way to get better at something is to actually do…
Shiraz: Cheers mate :) butt_sahib: Thanks. There's no point in avoiding people's suggestion if they are spending their time giving me feedback. These forums have been incredibly helpful to me in the past. I've been browsing them for a while until I finally decided to join the party. I feel great respect towards people…
Hello, i finished modeling my very low-poly character this is my first textured character(didn't texture shoes yet). Now i need to hide the seams and i try to do it by following this tutorial http://www.gamasutra.com/view/feature/1800/completely_eliminate_texture_seams_.php?page=1 .but this is confusing even my teacher got…
Okay, Idk if everyone read this yet but we cant use our own Parent material, for our cosmetics. "You must make a material instance constant of this parent material Material'Item_Mat_Lib.CHR_Item_PM'. Items submitted with their own material or a different parent material will not be accepted." Its in the…
Do you follow the tutorials? Might seam like a stupid questions, but I don't follow all the tutorials I watch because I can learn from them and apply it later. But if you are just starting out you really need to follow the tutorial to learn something, and like everything else you need to practice and work to get better.…
So I've spent the past week just relearning CryEngine and how it operates. It's been over a year since I last used it. Found a few really interesting Tutorials (that don't involve just using Crysis 2 Assets like 80% of very tutorial on YouTube) Making Grass Parallax Occlusion Mapping Creating Realistic Glass I have another…
I don't know how long you have been modeling for but I can tell you those are way better then the first few things I spit out of zbrush. Moving forward tutorials are are probably your best to quickly build your fundamental skills inside of Maya and Zbrush. 3D Motive and Eat3D are great resources to learn programs and…
Actually, if he likes building in level editors, I don't think the issue is as much the package as well the learning material. Find the best mesh modeling tutorials you can find, and then get him that package while he follows the tutorial. That way he can get up to speed on the boring technical stuff by following a good…
I would really love a full tutorial on PBR based workflow tutorial for SD, from modeling-UV and then texturing inside SD. I also want to create Textures with like layers sort of properties which can have decals appear with randomness and really use one texture for whole floor whether be 64 feet or even larger, using 4 feet…
Check this out, it might give enough information to get you started. With Sub d you really just have to do over and over to get a feel for it. He has more tutorials here. http://lounge.ego-farms.com/ http://www-personal.umich.edu/~emaslows/...DPrinciples.mov You can also check out the tutorials in 3D palace. Take as a…