US M60A1 MBT To me, the iconic tank profile. But I'm kind of old :D Lots of conflicting reference which is taking more time to sort out than it is to model it, but I hope I can get it done soon. Triangles ~2.9M! This is really only my second hard surface model, I'm usually just doing little odds and ends for game levels…
whoa thanks a ton! you guys are champions :D a lot of you guys are some of my biggest inspirations so its hella awesome to hear encouraging words :) Dylan that's pimp man, i think design-wise you're undermining it by having such heavy detail and disrupting your flow of frequency-o-detail in the front of the mask that could…
There is so so much awesome work in here. Really it's a hughe inspiration for me to be a part of this forum. And since i now seriously started to learn and train. Here's my first addition to the waywo topic. Still need texturing and some small props (leash for example) but this is what i got so far. Will also show a…
I was inspired by a scene from Tangled with lots of chinese lanterns, and It's let to me learning Cascade in UDK! [ame="http://www.youtube.com/watch?v=I3RTVq4Gihk&hd=1"]Project Lanterns v0.4 - YouTube[/ame] Still a fair way to go, but nearly all of the big systems are in place. Should be thread worthy soon! Edit: Here are…
Wow, so much awesome work at the moment! So Inspiring. @Pling - loving that dude! such a great style. Ive been working on my bioshock environment for some time now, its on the verge of justifying its own thread, but I figured id put up some teasers as thing start moving quickly. Its a take on the Little Sister's Hidey…
Some great and really inspiring stuff here! Lurking on the forum for some time trying to soak up as much knowledge as i can, I'm at a point where I don't find things I create complete shit (while I still throw my screen out of the window in unsatisfied anger). Time to get my crap on the internetz and get ready for some…
Some amazing work like always! I am glad i found this place :) I cross post this from my sketchbook: http://www.polycount.com/forum/showthread.php?p=1519459 Please feel free to visit and leave your comments / suggestions / critics. After some work I finished to model the high poly of this hydrant inspired in the ones you…
Man, so really cool stuff going on around here. Konstruct: nice! very Killzone-y. I dig it! What do you have plans for him to be seated in? Impala88: Oooooh, perty! Wahlgren: ballin' I can't wait to see more progress. garyriley31: Masterful work, man! very inspiring. Thanks for sharing! Here's some more progress on the…
Looking at everyone's work is really starting to inspire me. I probably flipped through some 30 pages before I had to stop myself. Awesome job, everyone! Here's a not-high-poly chandelier I'm currently texturing. It's a bit on the high side with tris, but I'm alwaysalwaysalways working on lowering my tri count. These only…
I made a new kind of world map projection! Not really game art, but I did use 3D Max to project this giant image from NASA onto a cube. The stretchmarks you see at the southpole of my projection show how distorted a cylindrically projected map is - mine's only 5% of the size of the original and still shows the source's…