Hello all, Is there a clever add-on out there (or perhaps a default way ?) to create a simple material (say, Principled BRDF or even just Diffuse) as well as a plain white or grey texture connected to the diffuse input of said material, all in one single action ? All this without having to interact with the material tab…
I understand that it's up to me to prove objectively that it's not better, which I can't, but I really doubt the original developers 'found it to be more effective'. I think they mapped them that way without much thought, and then left it. Either way, I don't feel I need to prove this one's bad, so let's not waste our…
The problem with googling '3dsmax smoothing groups' is that, for all intents and purposes, Blender has them. Like Maya, it has hard edges, which serve exactly the same purpose (although Blender needs a modifier to display them, which I don't love). What people are (sometimes poorly) asking for is for perfect import/export…
A few days ago I asked for some bake example blend files, Alexander Latsuk aka so3Datel was kind enough to share a gun model with high and low poly objects with me. So I started with a script to declutter object names by matching high and low poly objects by their bounding box location and size. Only high poly objects are…
Hi guys, I've been test driving blender, to see if i get used to it and whatnot. https://www.dropbox.com/s/lh74bqjf07o9k55/2017-05-04_14-05-51.mp4?dl=0 So, in this video I show a couple ways to align a bunch of verts together on a single axis. You can scale them and snap them afterwards to their new location. You can align…
guitarguy00 What's better in Modo? I tried UVing there last year and haven't found any real advantages . Unless I missed something. Packmaster does much better packing imo. Max "relax" option is totally redundant in Blender imo. Never feel a need for it. But my UV workflow usually almost automatic : 1 set auto smooth ,…
@MACHIN3 So you're guilty for this!...Kidding. Thank you for the input. @musashidan Yes, meshmachine is on my must-acquire list. AFAIK hardops was mainly a boolean-centered plugin? What cool things does it offer for non-destructive chamfering? In their gumroad I see some bulletpoints referring to this, neat. I will need to…
monster try my anim scrubber to change keyframe with mouse movement https://github.com/FrankieHobbins/Blender_AnimScrubber press ALT left click and move mouse in 3d view to change time. Will loop at end frame example of it working, see how it loops round from start/finish to finish/start…
@MACHIN3 What an amazing toolset this is! I'm on Max for a looong time. Learning Blender 2.8 for the last week and these tools are simply fantastic. I donated only $10, but will defiitely purchase your other tools even if I don't use them(which I'm sure I will) as it's always great to support lone devs who give us tools…
@SnowInChina: regarding template units for texel desnity: not hard to implement but not sure if i want to sacrifice real estate in the ui for that yet. I was thinking maybe a history dropdown with the last say 10 applied texel density values. But i am jot a fan of configuration UI's, hence why my baking interface is so…