It looks like when you went to your low poly mesh you went a little TOO low poly Thats theo only problem I can see with the WIP model, is that its just to square to be believable
Personally i think the last dude i did was a bit suck frankly, i think this ones much better, ah this is still a early wip so the black line is just where i havnt painted yet.
A dude I'm slooooowly getting togethor between contracts - uses my skin pixel shader (excuse the blush... haven't quite balanced that out yet ) Still heavy wip, and needs mucho hairo for his bald shiney head.
I know the anatomy is shit and all that, but decided to finish it anyway to get some texturing practice. Still very much a WIP so theres alot of seams and weird stuff happening. Decided to cram as many "action hero clich
Not sur it was the right place in the sketch thread...mmh anyway, here's a wip artwork for an incoming model. I would like to make a jungle/wood titan (robot) controled by a monkey-ish pilote. Like a forest guard or something like that.
also been doing some stuff in illustrator, some of my first works produced with it, and also some other stuff i've been working on. WIP building (using old plants), new plants, p.s trees suck to model!
robg - very very awesome! Spacey - love that model, and gray scale texture looks really cool too, thanks for sdk Here's a wip of this guy, it's just a bust. Messing with shaders a bit, no spec on the skin yet, and texture is a mess:
Fancied some low-poly lovin. Aeon Flux WIP at 514 tris with a 256x256 map. It's fun to do. Neo_God - I thought that was a real pear at first.. Great paint job. Kicker, that sculpture made my weiner shrivel...
link to video render in case anyone wants to check it out http://www.jeremygritton.com/wip/wip.avi encoded in divX tinman; Thanks for your comments - you're right, I will do another pass on the sculpt and try to make it better Peace
[ QUOTE ] thanks guys ill lokk into it oh and sa7an is that ingame?and do you hae a link to your wip thread for that?and does anyone have any good lighting tutorials that would help me in this scene? [/ QUOTE ] oh dont get this wrong! its not my scene, its andrew's work. here's his wip thread:…