Ok, so here is a quick screen cap of the rotation issue I was trying to describe The blue line is the path I intend to take with the tip of the weapon, but as you can see by the red trajectory, there is an abrupt bounce as the wrist rotation takes it up and over. Keying in the middle will smooth it out slightly, but there…
I think he intended to kill her either way, she explains in that scene that the list of names was the only thing keeping her alive because Walt needed it, and after he got them she was just another loose end that knew too much. The only reason he decided not to kill her was because she offered to distribute his product in…
This isn't the case at all though.. In fact, I've spoken to Haz over the last few days and the first thing he said was that he wasn't really intending on picking lots of uber Pros, despite their interest, because they honestly wouldn't benefit from it the most. It seems like you've filled in the blanks with your own…
SOLVED! it's a bug on xnormal, can't find any references on the web. The red channel it's being clamped when using 'use exported normals'. I can open the image on photoshop and adjust the levels of the red channel and it looks as intended. Had to export as 32bpp because it was really flat. Really late here so tomorrow i'll…
So cool how Zwebbie's actually looks in-game. Yours too Xaltar! A surprising amount of entries. If I hadn't gotten an art test during the final stretch, I would have been able to elaborate on the strange humor I had intended with Alan Grant. Now, you guys might never know! A great learning experience regardless. Congrats…
Hey Kon Artist, The guys over at 2Dawn are responsible for rigging and animation so unfortunetly i cant show how it would look with the hands inplace. The rear grip is intended to be a beat up rubber...but your right..i should have given it more attention as far as texture goes. it does kinda stick out like a sore…
@Pav3d thanks! I wonder if it's better to do so through post processing or if I should make some adjustments to the scene lighting to do this. @RogueHero I actually did intend for her to just be kind of a statue, or at least in some kind of dormant state. I'm having a hard time thinking of what kind of material…
I tried out a concept of a tidehunter weapon with coral overgrowth myself but it didnt really work out as intended since i am pretty new to the whole 3d modeling and texturing thing. I am really curious how some one is going to do the tidehunter weapon A from your concepts. I had troubles getting the shaders to work in my…
Hey Skyline! No particular reason to keep it so low poly asides from thinking about the application of a vehicle like this. At 7.5k it's something that could be instanced a couple of times (Maybe say with colour tints) and placed in a scene without gpu's taking a major hit. So, it's a stylistic choice. If I intended for…
@oli it's a chicken ! I know where you can buy a chicken that smells exactly like that ! xD @jon they're not bags. I indeed intend to refine them. Though after some thought, I'm considering removing them entirely. @jul Seeing as I said I might be planning to cut them off, how testicular does it seem to you now ? :D