We need an environment artist who can arrange very detailed small scenes in Maya. The scenes wouldnt need depth, just the illusion of depth. MAYA IS A MUST! A strong portfolio will be required. There would be 8-9 of these scenes. The must be textured using Megascan textures. We will reimburse for the cost of the textures.…
Hello, I'm Zilk. I've been with Max for many years now but I'm trying to make amends with Maya after giving her the cold shoulder for almost 3 years. I'm dominantly a 3D modeler and texture artist and as such, I want to know the shelf must-haves. I've been going through tutorials on Youtube as to what other people have put…
Hi! First time posting here on polycount but with a warhammer fantasy theme its just too cool to pass up! So here is a quick orc bust I just finished. :)
Im making a building that's going to be using multiple materials, concrete for the ground, metal for the door handles, wood for the walls etc. What is the best and most optimized approach to do this? Do I use one material that contains multiple material functions? Assign material elements slots to the mesh? Or a mix of…