A small relatively new gaming studio is looking for an experienced 3D environment artist to work on an upcoming big UE3 FPS title. You'll be working closely with a friendly and hard-working team of level designers and other artists that are aspiring to make this game the best it can be. Private message me with your…
New member here. Wanted to open by showing my project I've been working on as part of my college capstone. I've actually gotten a rig made up for the model and will be weight painting it soon, which will allow me to make proper renders and animations. Wish I could show textures and rig together, but the rig is being done…
Hello, I have a few humanoid character models that need rigging inside blender. I was hoping to find an entry-level rigger trying to gain some experience to help catch us back up. DM me more info and your freelance rate for a model like this with an intermediately complex skeleton (minimal face rigging, just to head bone):…
Hi, I've got a big old Wacom I no longer use, Its A4 oversize a little bit battered and runs off the serial port and the mains power (but it does run!) Anyone from here is welcome to it if they can pick up from the London area, otherwise its ebay or the bin!
Yeah I agree. But the rig escaped from me and I was too lazy to call the authorities to hunt that bastard down so I'll have to make a new rig for him. Which I can't be really arsed to do right now. So here's a very badly cropped pic of a mediocre helicopter rig with some expressions so the rotors can be animated…
Hi guys! It's me again! I was planning to integrate my 3d weapons into unreal engine 5. While I do that I want to create some basic animations for Unreal Engine's mannequin skeleton. I was using some old rig for 3ds max's mannequin rig. Here is the link…
Hello I’m currently available for freelance work as a senior 3D animator, and happy to help out with anything from character animation (keyframe or mocap cleanup) to rigging, lighting, and final rendering. I’ve been in the industry a while and have worked across stylized and realistic pipelines, so I’m comfortable jumping…
looking for someone who can rig animate and combosite creatures for Real life enviroments, LOW quality rigging and animating will do just fine, the combositing needs to be just litle bit better than average. THe project is several short lenght videos around 30 seconds each there is a good chanse that we can make good money…
I like what you have got so far, one thing that I did notice was the distortion on both of your character rigs :O , especially the 5th pic of the Acina character. The elbow is really tiny because of a imbalance of vertex weights. Other than that , its a pretty sweet portfolio , really digging the head sculpts ,I am…
Hi Everyone! Its been awhile
since my last update! I've been experimenting with some rigging
techniques to see if the head will move how I would like it to when I
come to pose the mesh. I did a quick animation test to show how the
head blades will pop out when the character is in battle mode, hope
you like it! Have a great…