Until we can get non detail mapped art nouveau details in a single map, I wouldn't call anything next gen by any stretch on the imagination. I mean seriously...
Seriously, what can you do and what have you done in the area yet? It really sounds like you're full of intent but that there is little action other than sending out resume's..
Seriously badass man! Although I do have to agree with Josh that he could have used some unique and big scales to emphasize the badassness some more. :) You sir, rock!
ok that part worked fine, thanks Lamont and cupsster. Now I need the bullet to destroy after a certain amount of time if the bullet hits nothing. I seriously can't remember the functions :(
Same, I'd be very keen on this version (even with the small amount of new features) if it was actually stable and didn't feel as bloated as 2013 (because seriously, 2 minutes to open the render to texture dialouge?).
^Yeah, it's not your sites fault, just my current ISP provider end up blocking from week to week certain variables for some odd reason. But seriously, you're awesome thanks!
...Okay? I did not expect that. Dude...I in NO way ment that to be harmful or anything. What the hell is with the swearing? Seriously man, calm down. I thot you were a cool guy. Wtf?
I don't think the art assets are horrible, but I wouldn't say they are awesome looking. They are a huge leap from the characters in the First EQ, but that is to be expected. Though seriously are these game graphics all that Horrific?
This is amazing! I wasn't sure how I felt about the idea of a tank with speakers, but the progress so far is breathtaking. Seriously some of the best hard edge modeling I've ever seen.