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Re: Polycount 2.0 beta
Reply by
Joshua Stubbles
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Apr 2010
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General Discussion
Joke as it may be, I do like these forums. The header is making my eyes bleed, though.
Re: [Portfolio] - Michael Barnes, 3d Artist
Reply by
zicoV
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May 2012
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3D Art Showcase & Critiques
That background is making my eyes bleed. Other than that it looks pretty good i think :)
Re: Tony's House - Interactive Arch Vis - UDK
Reply by
littleclaude
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Jul 2013
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3D Art Showcase & Critiques
I like the shapes, very smooth. Looking forward to see the cliff face blending into the sea.
Re: Gaming/Workstation Build
Reply by
.Wiki
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Aug 2015
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General Discussion
Really? I read some amazon reviews and this monitor seems to have horrible backlight bleeding.
Re: [WIP] UDK, rustic/renaissance building
Reply by
wirrexx
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May 2012
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3D Art Showcase & Critiques
are you using tileable textures and then blend them together in UDK? Otherwise, i like the progress.
2 results
Re: Gears of War 3: Ladie's Night :)
Reply by
RazorBladder
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Oct 2011
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3D Art Showcase & Critiques
Downplayed? Looks like they're all genetically blessed beneath that functional armour to me :P
Re: The Whistler (PBR) - Fantasy Harmonica Prop
Reply by
Doxturtle
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Jan 2016
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3D Art Showcase & Critiques
In the original concept art the handle parts curve to blend with the cylindrical shape, yours are just straight
Re: Opacity in 3dsmax turning entire mesh translucent
Reply by
poopipe
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Dec 2012
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Technical Talk
up. max sorts alpha blended objects according to order of creation so that does work.
Re: Robot priest/wanderer/sniper/hunchback
Reply by
EiGHT
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Feb 2012
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3D Art Showcase & Critiques
GAWD BLESS! I fkn miss hard-surface stuff like this! You are under surveillance.
2 results
Re: Project: Infinitesimals - An Indie Game Art Development Log
Reply by
armagon
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Feb 2018
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3D Art Showcase & Critiques
An additive layer per direction or are you doing some special blending based on velocity and angles?
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