Because that stands for: Albedo = Diffuse Microsurface = Roughness/Gloss Reflectivity = Spec None of that data even mentions metalness. You assumed because there was an "M" it meant metalness. There are two distinct workflows. One is the reflectivty/spec workflow which is nearly the same as last gen in terms of what the…
I don't worry about one or two tris more, I heard that it doesn't really matter in next-gen :) Anyway, I think I'm almost done. I'll do two brooms, do a review of each asset and it will be finished for now, maybe I'll make more in future. Pack will go to Unity AssetStore, I will also try to submit it to Unreal Engine…
Just watched this, looks pretty cool. The series in general has been moving away from survival horror (especially 5, somewhat with 4) so I think one just sort of need to re adjust their expectations. I'm basically expecting an action game at this point, and I'm stoked! Current gen is starting to show it's age a bit I…
@malcolm: Hey yeah if I'm not mistaken it was tackled here by Racer445. http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/project-workflow-creating-a-next-gen-sci-fi-prop-day-1/. Really helpful trick IMO. :) Yeah let's just make this thread a single Firefall Art Dump. Mods please feel free to rename the thread title…
Cheers for the feedback guys, I'll see what I can do about reviving the old head. I'm going to be modelling this after I've got as much concept down as I think's necessary and then getting busy with lower poly (next gen budgets) and some textures. Trying to get my 3D modelling portfolio up to date with a new character…
Looks nice, like others have said though it is a little flat. One thing I'll add is while its nice and looks close to the original, the original is a PS2 game so don't be afraid to take the scene further and change it to what you think looks better. People will still recognise and appreciate what its based on but you can…
I have my scene all set up in UDK and I'm in the process of making textures. At first, I wanted to have a next-gen look with just hand painted textures, kinda like Uncharted. But I'm finding that I just don't have the artistic talent. So, I'm just going to use a base texture and overlay some photo detail and of course use…
It's been a while since you can't resell most PC games anymore and the PC market has probably never been in such a good shape. Resell value is not what is important. A large choice of quality games in a large range of prices is. If the next gen consoles kill the second hand market, all they need to do is to open their…
Ok, well I've seen blizzard hire a lot of people who do the whole baked normal map thing lately, esp for their next gen team, so maybe that adage is a bit outdated. Its probably a little more accurate to say that blizzard likes to hire talented people, similar to Valve, moreso than any specific skill set. But I'm sure Pior…
LOL, i am seriously pretty new to texturing... This is probably the second or third thing I have ever textured really. I pretty much just looked at a bunch of other guns artist made, aswell as a bunch of reference. I made my first next gen gun(that I textured) like in July or something(and this is my second), so i am…