Hi! I think it looks cool :+1: Points I think could be improved further: * I agree with Noren that materials all read very matte and some variation in reflectivity would be nice. * Boxes look too repeated in my opinion and their construction is a bit cartoony/ simple. Could create a set of variants, constructed slightly…
okay two more days to get the amazons controller finished. This is the most complicated one and serves as a template for the remaining ones. It is mostly the same as the prototype one, though under the hood its cleaner code, all nicely standardized so doing the other heroes' controllers will be pretty mindless work,…
Assuming the process is .. select faces, detach to element, move faces, select other element in element subobject mode.... I'm not getting it on max 2023 with editable poly or editable mesh objects or with edit-poly/ edit-mesh modifiers its the only version i have installed on this machine - what are you on?
I want to select a loop across vertices with more or less than four edges. I found this script/plugin. It works, but the interface is not practical. This script can not be used with a macro/shortcut. Is there something similar? http://www.scriptspot.com/3ds-max/scripts/angle-loop https://vimeo.com/114909229
Hello Reader! Since Maya will be changing it’s licensing so that it is no longer free for non-students, I’ll be making the switch to Blender! I’ve had this on my to-do list for a long time (3 years or so) but I’ve never felt the need to actually move forward until now. I love using Maya (as much as one can love Maya lol),…
Hey! Two week later, back with quite a few changes 😊 I decided to take the plunge and re-make the hair from scratch, as I really started disliking it the more time went on. I decided to get roughly inspired by a technique found here (used in Final Fantasy if I recall correctly), and tried making it work with my skill…
Hey Polycount! More lighting and effects tweaks over the weekend. Getting pretty close to wrapping this one up, just another week or so left! Been working on adding more cloud coverage, adjusting post processing effects, textured a couple of old meshes and played with the composition on some shots. Plans are to move back…
Here is some more progress on the scene, I think its nearly done now. Only have the bed left to complete. Here are some updated shots of the scene: If anyone has any crits or comments, I would really love to hear them as im feeling this is pretty much done (one asset left!). Im going to move onto another scene ive been…