while you won't notice a performance jump based on the amount of ram usage, you will still notice a performance increase based on the way the software you're running uses your hardware.
It looks good! I would try reducing the amount of time before the fall and getting more overlap on the impact. Here's a simple test I just finished. [vv]130568447[/vv]
depends how much control you want over your art. Zbrush gives a large amount and is more artistically inclined, while modeling is more problem solving and overall design.
this is a pretty epic undertaking and it's sad that it seems to be getting such a tiny amount of attention. I'm really interested in the theoretical side of the plants' construction, you should be posting wires, i'd love to discuss
I don't really understand this whole thing, as I try to pay the least amount of attention to American politics. Why would it be a bad thing to stop selling violent games to minors?
I dumped all my models on turbosquid when I switched careers and I'm earning a reasonable amount of extra cash per month even from the awful royalty %s
You mean you have really tight deadline? If your work looks decent in short amount of time I would see that as a bonus... do you have an Artstation page?
I'm using the free version of Unity at the moment. Perhaps I can do a Kickstarter when I have a decent amount of progress to fund an upgrade. Gil's been updated, again:
This is pretty crazy. The sheer amount of assets alone is astounding. Only crit is that it feels like there's too many lights on. It's a bit distracting in the daytime shots, whilst a bit overwhelming in the nighttime shots.
Yep. They wasted a huge amount of resources on something that anyone could have told them was a terrible idea, and then very quickly abandoned it after realizing what everyone else already knew.