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Re: Texturing improvement
Reply by
- Livewire -
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Nov 2012
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3D Art Showcase & Critiques
I like that you're going for a realistic approach and the vibrance in the textures looks awesome so far, looking forwards to seeing the finished result.
2 results
Re: Big Shiee | Metal Slug FanArt
Reply by
Maxilator
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Feb 2017
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3D Art Showcase & Critiques
It looks a bit strange to me with the gritty and realistic textures like the ones you've made when the design is so over the top in nature.
Re: Character Art test
Reply by
JohannesAg
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Oct 2017
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3D Art Showcase & Critiques
A realistic character in five days with no concept? damn that´s a pretty tall order. Good job actually managing to finish a model in that time
4 results
Re: littel bit of Yorkshire (WIP!)
Reply by
Monophobe
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May 2014
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3D Art Showcase & Critiques
As you say there's plenty to do to get a realistic looking scene, but you're already making me feel homesick so... good work!? :)
2 results
Re: Pipotchi's Workshop
Reply by
BladeofEvilsBane
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Mar 2015
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Dota 2
LOOOVE the head item! I think this has a lot of promise so far, maybe make the lantern more fantastic and less realistic?
Re: Sketchbook: Lino Drieghe
Reply by
Sandeir
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Jun 2011
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Digital Sketchbooks
haha i've already been searching for your sketchbook on polycount finaly found it :p really like your environments, realistic and cartoony
2 results
Re: Errybody loves handpainted stuff
Reply by
Gameguy21
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Nov 2011
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3D Art Showcase & Critiques
Not when it sucks. You need to Put in some realistic details, Look at real rocks. Capture that feeling of Fantasy but still grounding it in Reality.
2 results
Re: Final Fantasy VII remake confirmed
Reply by
DireWolf
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Jun 2015
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General Discussion
Hope they'll keep the human proportions the same way as original. Those low poly characters... so charming. Not the realistic scale please.
3 results
Re: Rubic's Cube Game ~WIP
Reply by
MeintevdS
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Jun 2011
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3D Art Showcase & Critiques
It would be awesome if you made a mode for the noobs that lets your remove and replace the stickers :p Just to make the game more realistic ;)
Re: Lots of tiny, offline rendered Weapons
Reply by
Michael Knubben
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Dec 2017
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3D Art Showcase & Critiques
Not sure this fits, agreed. Could be for any realistic current-day shooter, I'd push what makes your game unique harder.
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